Exemple #1
0
        private void MainMenu()
        {
            try
            {
                int choice = terminal.MainMenu(Matches, Teams, new string[] { "Tabelle anzeigen", "Spielergebnis hinzufügen", "Team hinzufügen", "Team entfernen", "Mitglied hinzufügen", "Mitglied Teamwechsel", "Mitglied entfernen", "Programm beenden" });
                if (choice != 7)
                {
                    if (choice == 0)
                    {
                        //Tabelle aktualisieren
                        if (Repository.IsDirty()) //TODO: insert dirty joke here!
                        {
                            switch (Terminal.Menu(new string[] { "Speichern", "Verwerfen" }, "Sie haben ungespeicherte Änderungen\nMöchten Sie diese Speichern oder Verwerfen?"))
                            {
                            case 0:
                                Repository.Flush();
                                break;

                            default:
                                break;
                            }
                        }
                        MainMenu();
                    }
                    else if (choice == 1)
                    {
                        //Spielergebnis hinzufügen
                        int?day = null;  //spieltag
                        foreach (Team team in Teams)
                        {
                            int teamMatchesAmount = Matches.Where(x => x.Team == team || x.Opponent == team).Count();
                            if (day == null || day > teamMatchesAmount)
                            {
                                day = teamMatchesAmount;
                            }
                            else
                            {
                            }
                        }
                        int gameday;
                        if ((int?)day == null)
                        {
                            gameday = 1;
                        }
                        else
                        {
                            gameday = (int)day;
                        }
                        List <Team> possibleTeams = Teams.Where(x => (Matches.Where(y => y.Team == x || y.Opponent == x).Count() <= gameday)).ToList();
                        if (possibleTeams.Count() < 2)
                        {
                            throw new Exception.NoElementsException();
                        }
                        else
                        {
                        }

                        Team HomeTeam = possibleTeams[Terminal.Menu(possibleTeams.Select(x => x.Name).ToArray(), "Bitte Team wählen")];

                        List <Team> possibleGuests = possibleTeams.Where(x => x != HomeTeam).ToList();
                        Team        GuestTeam      = possibleGuests[Terminal.Menu(possibleGuests.Select(x => x.Name).ToArray(), "Bitte Team wählen")];

                        Match match = new Match(
                            null,
                            HomeTeam,
                            GuestTeam,
                            Terminal.AskForInteger("Tore eingeben"),
                            Terminal.AskForInteger("Gegentore Tore eingeben")
                            );
                        Repository.Save(match);
                        MainMenu();
                    }
                    else if (choice == 2)
                    {
                        //Team hinzufügen
                        if (Teams.Count() < League.MaximumTeams)
                        {
                            Repository.Save(new Team(null, Terminal.AskForString("Team Name"), League));
                        }
                        else
                        {
                            Terminal.Message("Maximal " + League.MaximumTeams + " Teams");
                        }
                        MainMenu();
                    }
                    else if (choice == 3)
                    {
                        //Team entfernen
                        if (Teams.Count() < 1)
                        {
                            throw new Exception.NoElementsException();
                        }
                        else
                        {
                        }
                        Team team = Teams[Terminal.Menu(Teams.Select(i => i.Name).ToArray(), "Team löschen")];
                        team.League = null;
                        Repository.Save(team);
                        MainMenu();
                    }
                    else if (choice == 4)
                    {
                        //Spieler entfernen
                        if (Teams.Count() < 1)
                        {
                            throw new Exception.NoElementsException();
                        }
                        else
                        {
                        }
                        //Spieler hinzufügen
                        Repository.Save(
                            new Member(
                                null,
                                Terminal.AskForString("Name"),
                                Teams[Terminal.Menu(Teams.Select(x => x.Name).ToArray(), "Bitte Team wählen")],
                                Roles[Terminal.Menu(Roles.Select(x => x.Name).ToArray(), "Bitte Rolle wählen")])
                            );
                        MainMenu();
                    }
                    else if (choice == 5)
                    {
                        //Spieler entfernen
                        if (Teams.Count() < 2 || Members.Count() < 1)
                        {
                            throw new Exception.NoElementsException();
                        }
                        else
                        {
                        }
                        //Spieler Teamwechsel
                        Team          team        = Teams[Terminal.Menu(Teams.Select(x => x.Name).ToArray(), "Bitte wählen")];
                        List <Member> teamMembers = Members.Where(x => x.Team == team).ToList();
                        Member        member      = teamMembers[Terminal.Menu(teamMembers.Select(x => " [" + x.Role.Name + "] " + x.Name).ToArray(), "Bitte wählen")];
                        member.Team = Teams.Where(x => x != member.Team).ToArray()[Terminal.Menu(Teams.Where(x => x != member.Team).Select(x => x.Name).ToArray(), "Bitte wählen")];
                        Repository.Save(member);
                        MainMenu();
                    }
                    else if (choice == 6)
                    {
                        //Spieler entfernen
                        if (Teams.Count() < 1 || Members.Count() < 1)
                        {
                            throw new Exception.NoElementsException();
                        }
                        else
                        {
                        }

                        Team          team        = Teams[Terminal.Menu(Teams.Select(x => x.Name).ToArray(), "Bitte wählen")];
                        List <Member> teamMembers = Members.Where(x => x.Team == team).ToList();
                        Member        member      = teamMembers[Terminal.Menu(teamMembers.Select(x => " [" + x.Role.Name + "] " + x.Name).ToArray(), "Bitte wählen")];
                        member.Team = null;
                        Repository.Save(member);
                        MainMenu();
                    }
                    else
                    {
                    }
                }
                else
                {
                    Repository.Flush();
                    if (debug)
                    {
                        //wait a moment to view debug logs
                        System.Threading.Thread.Sleep(1000);
                    }
                    else
                    {
                    }
                }
            } catch (Exception.NoElementsException)
            {
                Terminal.Message("Fehler\n Die Liste ist leer!");
                MainMenu();
            }
        }