public HotkeyController(SettingsController settingsController, TemtemTrackerUI trackerUI, TemtemTableController tableController) { this.settingsController = settingsController; this.trackerUI = trackerUI; this.tableController = tableController; //Get the hotkeys from settings this.resetTableHotkey = (Keys)settingsController.GetUserSettings().resetTableHotkey; this.resetTableHotkeyModifiers = (Keys)settingsController.GetUserSettings().resetTableHotkeyModifier; this.resetTableKeyModifiers = User32.KeysToKeyModifiers(resetTableHotkeyModifiers); this.pauseTimerHotkey = (Keys)settingsController.GetUserSettings().pauseTimerHotkey; this.pauseTimerHotkeyModifiers = (Keys)settingsController.GetUserSettings().pauseTimerHotkeyModifier; this.pauseTimerKeyModifiers = User32.KeysToKeyModifiers(pauseTimerHotkeyModifiers); //Subscribe to relevant events from settingsController settingsController.ToggleHotkeysEnabled += ToggleHotkeysEnabled; settingsController.ResetTableHotkeyChanged += ReloadResetTableHotkey; settingsController.PauseTimerHotkeyChanged += ReloadPauseTimerHotkey; //Set tracker UI hotkey strings PopulateTrackerUIHotkeyLabels(); //Bind the hotkeys User32.RegisterHotKey(this.Handle, RESET_TABLE_HOTKEY_ID, resetTableKeyModifiers, resetTableHotkey); User32.RegisterHotKey(this.Handle, PAUSE_TIMER_HOTKEY_ID, pauseTimerKeyModifiers, pauseTimerHotkey); }
public SessionTimeController(TemtemTrackerUI trackerUI) { this.trackerUI = trackerUI; this.dbcon = DatabaseController.Instance; //Get the current playtime from the database LoadSessionTimeFromDatabase(); //Set the timers in the tracker trackerUI.UpdateSessionTime(sessionTime.sessionDuration, sessionTime.dayDuration); }
public TemtemTableController(TemtemTrackerUI trackerUI, LumaChanceCalculator lumaCalculator, SettingsController settingsController) { this.trackerUI = trackerUI; this.lumaCalculator = lumaCalculator; this.settingsController = settingsController; UIElements = new Dictionary <TemtemDataRow, Tuple <TemtemTableRowUI, IndividualTrackerWindow> >(); LoadTableFromFile(Paths.TABLE_FILE); //Set this as the table controller in the UI trackerUI.SetTableController(this); //Add event listener(s) for settings updates settingsController.TimeToLumaProbabilityChanged += UpdateLumaTimes; SetLastChangeTime(); }