public static Task Nav_Template_Layout_P4D_Scene_Type(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.P4D_TS_Scene_Type = "Dialogue"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Scene_Type_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.P4D_TS_Scene_Type = "Narration"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Scene_Type_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_P4D_Dual_Character_Navigator_Caller_Confirm(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "💠") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "✅") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Navigator_Caller_Location(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "❌") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Attempt to delete the menu message from the channel if it hasn't been deleted by the user yet. If this fails, catch the exception. try { _ = menuSession.MenuMessage.DeleteAsync(); } catch (Exception ex) { Console.WriteLine(ex); } // If the menu session is not null, remove it from the global list. if (menuSession != null) { Global.MenuIdList.Remove(menuSession); } return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_P4D_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_Menu.Template_Layout_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Scene_Type(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Dual_Character(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = SM_Settings_Menu.SM_Settings_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P1") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P1_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P2IS") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P2IS_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P2EP") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P2EP_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P3_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P4") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P4_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P4AU") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4AU_Menu.Template_Layout_P4AU_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P4D") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P5") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P5_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P5S") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P5S_Menu.Template_Layout_P5S_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "BBTAG") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_P4D_Dual_Character(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.P4D_TS_Dual = "Normal"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Dual_Character_Default_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.P4D_TS_Dual = "Navigator"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Dual_Character_Navigator_Caller_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Three else if (reaction.Emote.Name == "\u0033\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.P4D_TS_Dual = "Phone Call"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Dual_Character_Navigator_Caller_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }