public static bool Generate(Type type, TemplateSettings templateSettings)
        {
            templateSettings.resourceManager = new ResourceManager();
            // Stopwatch stopwatch = new Stopwatch();
            // stopwatch.Start();
            CompiledTemplateData compiledTemplateData = TemplateCompiler.CompileTemplates(type, templateSettings);

            // stopwatch.Stop();
            // UnityEngine.Debug.Log("Compiled Templates in " + stopwatch.Elapsed.Milliseconds + "ms");

            string path      = templateSettings.outputPath;
            string extension = templateSettings.codeFileExtension;

            if (extension[0] != '.')
            {
                extension = "." + extension;
            }

            if (Directory.Exists(path))
            {
                Directory.Delete(path, true);
            }

            Directory.CreateDirectory(path);

            string styleFilePaths = GenerateStyleCode(compiledTemplateData);

            GenerateTemplateCode(path, extension, compiledTemplateData);

            GenerateInitCode(path, extension, compiledTemplateData, styleFilePaths);

            return(true);
        }
Exemple #2
0
        public static CompiledTemplateData LoadRuntimeTemplates(Type type, TemplateSettings templateSettings)
        {
            CompiledTemplateData compiledTemplateData = TemplateCompiler.CompileTemplates(type, templateSettings);

            // Stopwatch stopwatch = Stopwatch.StartNew();

            Func <UIElement, TemplateScope, UIElement>[] templates = new Func <UIElement, TemplateScope, UIElement> [compiledTemplateData.compiledTemplates.size];
            Action <UIElement, UIElement>[] bindings = new Action <UIElement, UIElement> [compiledTemplateData.compiledBindings.size];
            Func <UIElement, UIElement, TemplateScope, UIElement>[] slots = new Func <UIElement, UIElement, TemplateScope, UIElement> [compiledTemplateData.compiledSlots.size];
            TemplateMetaData[] templateMetaData = new TemplateMetaData[compiledTemplateData.compiledTemplates.size];
            OrderablePartitioner <Tuple <int, int> > partition;

            if (templateMetaData.Length < 10)
            {
                for (int i = 0; i < templateMetaData.Length; i++)
                {
                    templates[i] = (Func <UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledTemplates[i].templateFn.Compile();
                }
            }
            else
            {
                partition = Partitioner.Create(0, templateMetaData.Length);

                Parallel.ForEach(partition, (range, loopState) => {
                    for (int i = range.Item1; i < range.Item2; i++)
                    {
                        templates[i] = (Func <UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledTemplates[i].templateFn.Compile();
                    }
                });
            }

            if (compiledTemplateData.compiledSlots.size < 10)
            {
                for (int i = 0; i < compiledTemplateData.compiledSlots.size; i++)
                {
                    slots[i] = (Func <UIElement, UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledSlots[i].templateFn.Compile();
                }
            }
            else
            {
                partition = Partitioner.Create(0, compiledTemplateData.compiledSlots.size);
                Parallel.ForEach(partition, (range, loopState) => {
                    for (int i = range.Item1; i < range.Item2; i++)
                    {
                        slots[i] = (Func <UIElement, UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledSlots[i].templateFn.Compile();
                    }
                });
            }

            if (bindings.Length < 10)
            {
                for (int i = 0; i < bindings.Length; i++)
                {
                    try {
                        bindings[i] = (Action <UIElement, UIElement>)compiledTemplateData.compiledBindings[i].bindingFn.Compile();
                    }
                    catch (Exception e) {
                        Debug.Log("binding " + compiledTemplateData.compiledBindings[i].bindingFn.ToCSharpCode());
                        Debug.Log(e);
                    }
                }
            }
            else
            {
                partition = Partitioner.Create(0, bindings.Length);
                Parallel.ForEach(partition, (range, loopState) => {
                    for (int i = range.Item1; i < range.Item2; i++)
                    {
                        try {
                            bindings[i] = (Action <UIElement, UIElement>)compiledTemplateData.compiledBindings[i].bindingFn.Compile();
                        }
                        catch (Exception e) {
                            Debug.Log("binding " + compiledTemplateData.compiledBindings[i].bindingFn.ToCSharpCode());
                            Debug.Log(e);
                        }
                    }
                });
            }

            LightList <UIStyleGroupContainer> styleList = new LightList <UIStyleGroupContainer>(128);

            StyleSheet[] sheets = compiledTemplateData.styleImporter.GetImportedStyleSheets();

            for (int i = 0; i < sheets.Length; i++)
            {
                StyleSheet sheet = sheets[i];
                styleList.EnsureAdditionalCapacity(sheet.styleGroupContainers.Length);
                for (int j = 0; j < sheet.styleGroupContainers.Length; j++)
                {
                    styleList.array[styleList.size++] = sheet.styleGroupContainers[j];
                }
            }

            for (int i = 0; i < templateMetaData.Length; i++)
            {
                templateMetaData[i]          = compiledTemplateData.compiledTemplates[i].templateMetaData;
                templateMetaData[i].styleMap = styleList.array;
                templateMetaData[i].BuildSearchMap();
            }

            Dictionary <int, Func <ConstructedElement> > constructorFnMap = new Dictionary <int, Func <ConstructedElement> >(37);

            ConstructorInfo constructedTypeCtor = typeof(ConstructedElement).GetConstructor(new Type[] { typeof(int), typeof(UIElement) });

            System.Diagnostics.Debug.Assert(constructedTypeCtor != null, nameof(constructedTypeCtor) + " != null");
            Expression[] parameters = new Expression[2];

            // todo -- this can be improved, cannot currently parallelize because the write target (constructorFnMap) is a dictionary which is not threadsafe
            // can convert the constructorFnMap to an array but would need a unique index for each type that is sequential

            foreach (KeyValuePair <Type, ProcessedType> kvp in TypeProcessor.typeMap)
            {
                if (kvp.Key.IsAbstract || kvp.Value.references == 0 || kvp.Value.id < 0)
                {
                    continue;
                }

                ConstructorInfo ctor = kvp.Key.GetConstructor(Type.EmptyTypes);

                if (ctor == null)
                {
                    throw new CompileException(kvp.Key + " must provide a default constructor in order to be used in templates");
                }

                parameters[0] = Expression.Constant(compiledTemplateData.GetTagNameId(kvp.Value.tagName));
                parameters[1] = Expression.New(ctor);
                Func <ConstructedElement> constructorFn = Expression.Lambda <Func <ConstructedElement> >(Expression.New(constructedTypeCtor, parameters)).Compile();
                constructorFnMap[kvp.Value.id] = constructorFn;
                GCHandle.Alloc(constructorFn);
            }

            compiledTemplateData.bindings         = bindings;
            compiledTemplateData.slots            = slots;
            compiledTemplateData.templates        = templates;
            compiledTemplateData.templateMetaData = templateMetaData;
            compiledTemplateData.constructorFnMap = constructorFnMap;
            compiledTemplateData.constructElement = (typeId) => compiledTemplateData.constructorFnMap[typeId].Invoke();

            // stopwatch.Stop();
            // Debug.Log("Loaded UIForia templates in " + stopwatch.Elapsed.TotalSeconds.ToString("F2") + " seconds");

            return(compiledTemplateData);
        }
Exemple #3
0
        public static CompiledTemplateData LoadRuntimeTemplates(Type type, TemplateSettings templateSettings)
        {
            CompiledTemplateData compiledTemplateData = TemplateCompiler.CompileTemplates(type, templateSettings);

            // Stopwatch stopwatch = Stopwatch.StartNew();

            Func <UIElement, TemplateScope, UIElement>[] templates = new Func <UIElement, TemplateScope, UIElement> [compiledTemplateData.compiledTemplates.size];
            Action <UIElement, UIElement>[] bindings = new Action <UIElement, UIElement> [compiledTemplateData.compiledBindings.size];
            Func <UIElement, UIElement, TemplateScope, UIElement>[] slots = new Func <UIElement, UIElement, TemplateScope, UIElement> [compiledTemplateData.compiledSlots.size];
            TemplateMetaData[] templateMetaData = new TemplateMetaData[compiledTemplateData.compiledTemplates.size];
            OrderablePartitioner <Tuple <int, int> > partition;

            if (templateMetaData.Length < 10)
            {
                for (int i = 0; i < templateMetaData.Length; i++)
                {
                    templates[i] = (Func <UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledTemplates[i].templateFn.Compile();
                }
            }
            else
            {
                partition = Partitioner.Create(0, templateMetaData.Length);

                Parallel.ForEach(partition, (range, loopState) => {
                    for (int i = range.Item1; i < range.Item2; i++)
                    {
                        templates[i] = (Func <UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledTemplates[i].templateFn.Compile();
                    }
                });
            }

            if (compiledTemplateData.compiledSlots.size < 10)
            {
                for (int i = 0; i < compiledTemplateData.compiledSlots.size; i++)
                {
                    slots[i] = (Func <UIElement, UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledSlots[i].templateFn.Compile();
                }
            }
            else
            {
                partition = Partitioner.Create(0, compiledTemplateData.compiledSlots.size);
                Parallel.ForEach(partition, (range, loopState) => {
                    for (int i = range.Item1; i < range.Item2; i++)
                    {
                        slots[i] = (Func <UIElement, UIElement, TemplateScope, UIElement>)compiledTemplateData.compiledSlots[i].templateFn.Compile();
                    }
                });
            }

            if (bindings.Length < 10)
            {
                for (int i = 0; i < bindings.Length; i++)
                {
                    try {
                        bindings[i] = (Action <UIElement, UIElement>)compiledTemplateData.compiledBindings[i].bindingFn.Compile();
                    }
                    catch (Exception e) {
                        Debug.Log("binding " + compiledTemplateData.compiledBindings[i].bindingFn.ToCSharpCode());
                        Debug.Log(e);
                    }
                }
            }
            else
            {
                partition = Partitioner.Create(0, bindings.Length);
                Parallel.ForEach(partition, (range, loopState) => {
                    for (int i = range.Item1; i < range.Item2; i++)
                    {
                        try {
                            bindings[i] = (Action <UIElement, UIElement>)compiledTemplateData.compiledBindings[i].bindingFn.Compile();
                        }
                        catch (Exception e) {
                            Debug.Log("binding " + compiledTemplateData.compiledBindings[i].bindingFn.ToCSharpCode());
                            Debug.Log(e);
                        }
                    }
                });
            }

            LightList <UIStyleGroupContainer> styleList = new LightList <UIStyleGroupContainer>(128);

            StyleSheet[] sheets = compiledTemplateData.styleImporter.GetImportedStyleSheets();

            for (int i = 0; i < sheets.Length; i++)
            {
                StyleSheet sheet = sheets[i];
                styleList.EnsureAdditionalCapacity(sheet.styleGroupContainers.Length);
                for (int j = 0; j < sheet.styleGroupContainers.Length; j++)
                {
                    styleList.array[styleList.size++] = sheet.styleGroupContainers[j];
                }
            }

            for (int i = 0; i < templateMetaData.Length; i++)
            {
                templateMetaData[i]          = compiledTemplateData.compiledTemplates[i].templateMetaData;
                templateMetaData[i].styleMap = styleList.array;
                templateMetaData[i].BuildSearchMap();
            }

            Dictionary <int, Func <ConstructedElement> > constructorFnMap = new Dictionary <int, Func <ConstructedElement> >(37);

            ConstructorInfo constructedTypeCtor = typeof(ConstructedElement).GetConstructor(new Type[] { typeof(int), typeof(UIElement) });

            System.Diagnostics.Debug.Assert(constructedTypeCtor != null, nameof(constructedTypeCtor) + " != null");

            compiledTemplateData.bindings         = bindings;
            compiledTemplateData.slots            = slots;
            compiledTemplateData.templates        = templates;
            compiledTemplateData.templateMetaData = templateMetaData;
            compiledTemplateData.constructorFnMap = constructorFnMap;
            compiledTemplateData.constructElement = (typeId) => compiledTemplateData.constructorFnMap[typeId].Invoke();

            // stopwatch.Stop();
            // Debug.Log("Loaded UIForia templates in " + stopwatch.Elapsed.TotalSeconds.ToString("F2") + " seconds");

            return(compiledTemplateData);
        }