public void UpdateTemperatureScale(TemperatureScaleType _scale) { if (_scale == TemperatureScaleType.CELSIUS && TemperatureScale == TemperatureScaleType.FAHRENHEIT) { TemperatureScale = _scale; Temperature = ICE.World.Utilities.Converter.FahrenheitToCelsius(Temperature); MinTemperature = ICE.World.Utilities.Converter.FahrenheitToCelsius(MinTemperature); MaxTemperature = ICE.World.Utilities.Converter.FahrenheitToCelsius(MaxTemperature); } else if (_scale == TemperatureScaleType.FAHRENHEIT && TemperatureScale == TemperatureScaleType.CELSIUS) { TemperatureScale = _scale; Temperature = ICE.World.Utilities.Converter.CelsiusToFahrenheit(Temperature); MinTemperature = ICE.World.Utilities.Converter.CelsiusToFahrenheit(MinTemperature); MaxTemperature = ICE.World.Utilities.Converter.CelsiusToFahrenheit(MaxTemperature); } }
public void UpdateTemperatureScale(TemperatureScaleType _scale) { if (_scale == TemperatureScaleType.CELSIUS && TemperatureScale == TemperatureScaleType.FAHRENHEIT) { TemperatureScale = _scale; Temperature = ICE.Creatures.Objects.Tools.FahrenheitToCelsius(Temperature); MinTemperature = ICE.Creatures.Objects.Tools.FahrenheitToCelsius(MinTemperature); MaxTemperature = ICE.Creatures.Objects.Tools.FahrenheitToCelsius(MaxTemperature); } else if (_scale == TemperatureScaleType.FAHRENHEIT && TemperatureScale == TemperatureScaleType.CELSIUS) { TemperatureScale = _scale; Temperature = ICE.Creatures.Objects.Tools.CelsiusToFahrenheit(Temperature); MinTemperature = ICE.Creatures.Objects.Tools.CelsiusToFahrenheit(MinTemperature); MaxTemperature = ICE.Creatures.Objects.Tools.CelsiusToFahrenheit(MaxTemperature); } }