public void UpdateTemperatureScale(TemperatureScaleType _scale)
 {
     if (_scale == TemperatureScaleType.CELSIUS && TemperatureScale == TemperatureScaleType.FAHRENHEIT)
     {
         TemperatureScale = _scale;
         Temperature      = ICE.World.Utilities.Converter.FahrenheitToCelsius(Temperature);
         MinTemperature   = ICE.World.Utilities.Converter.FahrenheitToCelsius(MinTemperature);
         MaxTemperature   = ICE.World.Utilities.Converter.FahrenheitToCelsius(MaxTemperature);
     }
     else if (_scale == TemperatureScaleType.FAHRENHEIT && TemperatureScale == TemperatureScaleType.CELSIUS)
     {
         TemperatureScale = _scale;
         Temperature      = ICE.World.Utilities.Converter.CelsiusToFahrenheit(Temperature);
         MinTemperature   = ICE.World.Utilities.Converter.CelsiusToFahrenheit(MinTemperature);
         MaxTemperature   = ICE.World.Utilities.Converter.CelsiusToFahrenheit(MaxTemperature);
     }
 }
 public void UpdateTemperatureScale(TemperatureScaleType _scale)
 {
     if (_scale == TemperatureScaleType.CELSIUS && TemperatureScale == TemperatureScaleType.FAHRENHEIT)
     {
         TemperatureScale = _scale;
         Temperature      = ICE.Creatures.Objects.Tools.FahrenheitToCelsius(Temperature);
         MinTemperature   = ICE.Creatures.Objects.Tools.FahrenheitToCelsius(MinTemperature);
         MaxTemperature   = ICE.Creatures.Objects.Tools.FahrenheitToCelsius(MaxTemperature);
     }
     else if (_scale == TemperatureScaleType.FAHRENHEIT && TemperatureScale == TemperatureScaleType.CELSIUS)
     {
         TemperatureScale = _scale;
         Temperature      = ICE.Creatures.Objects.Tools.CelsiusToFahrenheit(Temperature);
         MinTemperature   = ICE.Creatures.Objects.Tools.CelsiusToFahrenheit(MinTemperature);
         MaxTemperature   = ICE.Creatures.Objects.Tools.CelsiusToFahrenheit(MaxTemperature);
     }
 }