// Token: 0x06002A1A RID: 10778 RVA: 0x00105AA4 File Offset: 0x00103EA4 private void Start() { Characters.hasDropped = false; if (Dedicator.isDedicated) { return; } if (!Characters.hasLoaded) { TempSteamworksEconomy economyService = Provider.provider.economyService; Delegate onInventoryRefreshed = economyService.onInventoryRefreshed; if (Characters.< > f__mg$cache2 == null) { Characters.< > f__mg$cache2 = new TempSteamworksEconomy.InventoryRefreshed(Characters.onInventoryRefreshed); } economyService.onInventoryRefreshed = (TempSteamworksEconomy.InventoryRefreshed)Delegate.Combine(onInventoryRefreshed, Characters.< > f__mg$cache2); } Characters.load(); }
public MenuSurvivorsClothingUI() { MenuSurvivorsClothingUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsClothing.dat"); if (MenuSurvivorsClothingUI.icons != null) { MenuSurvivorsClothingUI.icons.unload(); MenuSurvivorsClothingUI.icons = null; } MenuSurvivorsClothingUI.icons = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Survivors/MenuSurvivorsClothing/MenuSurvivorsClothing.unity3d"); MenuSurvivorsClothingUI.container = new Sleek(); MenuSurvivorsClothingUI.container.positionOffset_X = 10; MenuSurvivorsClothingUI.container.positionOffset_Y = 10; MenuSurvivorsClothingUI.container.positionScale_Y = 1f; MenuSurvivorsClothingUI.container.sizeOffset_X = -20; MenuSurvivorsClothingUI.container.sizeOffset_Y = -20; MenuSurvivorsClothingUI.container.sizeScale_X = 1f; MenuSurvivorsClothingUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsClothingUI.container); MenuSurvivorsClothingUI.active = false; MenuSurvivorsClothingUI.page = 0; MenuSurvivorsClothingUI.inventory = new Sleek(); MenuSurvivorsClothingUI.inventory.positionOffset_Y = 40; MenuSurvivorsClothingUI.inventory.positionScale_X = 0.5f; MenuSurvivorsClothingUI.inventory.sizeScale_X = 0.5f; MenuSurvivorsClothingUI.inventory.sizeScale_Y = 1f; MenuSurvivorsClothingUI.inventory.sizeOffset_Y = -80; MenuSurvivorsClothingUI.inventory.constraint = ESleekConstraint.XY; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.inventory); MenuSurvivorsClothingUI.packageButtons = new SleekInventory[25]; for (int i = 0; i < MenuSurvivorsClothingUI.packageButtons.Length; i++) { SleekInventory sleekInventory = new SleekInventory(); sleekInventory.positionOffset_X = 5; sleekInventory.positionOffset_Y = 5; sleekInventory.positionScale_X = (float)(i % 5) * 0.2f; sleekInventory.positionScale_Y = (float)Mathf.FloorToInt((float)i / 5f) * 0.2f; sleekInventory.sizeOffset_X = -10; sleekInventory.sizeOffset_Y = -10; sleekInventory.sizeScale_X = 0.2f; sleekInventory.sizeScale_Y = 0.2f; SleekInventory sleekInventory2 = sleekInventory; if (MenuSurvivorsClothingUI.< > f__mg$cache0 == null) { MenuSurvivorsClothingUI.< > f__mg$cache0 = new ClickedInventory(MenuSurvivorsClothingUI.onClickedInventory); } sleekInventory2.onClickedInventory = MenuSurvivorsClothingUI.< > f__mg$cache0; MenuSurvivorsClothingUI.inventory.add(sleekInventory); MenuSurvivorsClothingUI.packageButtons[i] = sleekInventory; } MenuSurvivorsClothingUI.searchField = new SleekField(); MenuSurvivorsClothingUI.searchField.positionOffset_X = 5; MenuSurvivorsClothingUI.searchField.positionOffset_Y = -35; MenuSurvivorsClothingUI.searchField.sizeOffset_X = -120; MenuSurvivorsClothingUI.searchField.sizeOffset_Y = 30; MenuSurvivorsClothingUI.searchField.sizeScale_X = 1f; MenuSurvivorsClothingUI.searchField.hint = MenuSurvivorsClothingUI.localization.format("Search_Field_Hint"); MenuSurvivorsClothingUI.searchField.control = "Search"; SleekField sleekField = MenuSurvivorsClothingUI.searchField; Delegate onEntered = sleekField.onEntered; if (MenuSurvivorsClothingUI.< > f__mg$cache1 == null) { MenuSurvivorsClothingUI.< > f__mg$cache1 = new Entered(MenuSurvivorsClothingUI.onEnteredSearchField); } sleekField.onEntered = (Entered)Delegate.Combine(onEntered, MenuSurvivorsClothingUI.< > f__mg$cache1); MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.searchField); MenuSurvivorsClothingUI.searchButton = new SleekButton(); MenuSurvivorsClothingUI.searchButton.positionOffset_X = -105; MenuSurvivorsClothingUI.searchButton.positionOffset_Y = -35; MenuSurvivorsClothingUI.searchButton.positionScale_X = 1f; MenuSurvivorsClothingUI.searchButton.sizeOffset_X = 100; MenuSurvivorsClothingUI.searchButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.searchButton.text = MenuSurvivorsClothingUI.localization.format("Search"); MenuSurvivorsClothingUI.searchButton.tooltip = MenuSurvivorsClothingUI.localization.format("Search_Tooltip"); SleekButton sleekButton = MenuSurvivorsClothingUI.searchButton; if (MenuSurvivorsClothingUI.< > f__mg$cache2 == null) { MenuSurvivorsClothingUI.< > f__mg$cache2 = new ClickedButton(MenuSurvivorsClothingUI.onClickedSearchButton); } sleekButton.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache2; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.searchButton); MenuSurvivorsClothingUI.pageBox = new SleekBox(); MenuSurvivorsClothingUI.pageBox.positionOffset_X = -145; MenuSurvivorsClothingUI.pageBox.positionOffset_Y = 5; MenuSurvivorsClothingUI.pageBox.positionScale_X = 1f; MenuSurvivorsClothingUI.pageBox.positionScale_Y = 1f; MenuSurvivorsClothingUI.pageBox.sizeOffset_X = 100; MenuSurvivorsClothingUI.pageBox.sizeOffset_Y = 30; MenuSurvivorsClothingUI.pageBox.fontSize = 14; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.pageBox); MenuSurvivorsClothingUI.infoBox = new SleekBox(); MenuSurvivorsClothingUI.infoBox.positionOffset_X = 5; MenuSurvivorsClothingUI.infoBox.positionOffset_Y = -25; MenuSurvivorsClothingUI.infoBox.positionScale_Y = 0.5f; MenuSurvivorsClothingUI.infoBox.sizeScale_X = 1f; MenuSurvivorsClothingUI.infoBox.sizeOffset_X = -10; MenuSurvivorsClothingUI.infoBox.sizeOffset_Y = 50; MenuSurvivorsClothingUI.infoBox.text = MenuSurvivorsClothingUI.localization.format("No_Items"); MenuSurvivorsClothingUI.infoBox.fontSize = 14; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.infoBox); MenuSurvivorsClothingUI.infoBox.isVisible = !Provider.provider.economyService.isInventoryAvailable; MenuSurvivorsClothingUI.leftButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Left")); MenuSurvivorsClothingUI.leftButton.positionOffset_X = -185; MenuSurvivorsClothingUI.leftButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.leftButton.positionScale_X = 1f; MenuSurvivorsClothingUI.leftButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.leftButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.leftButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.leftButton.tooltip = MenuSurvivorsClothingUI.localization.format("Left_Tooltip"); MenuSurvivorsClothingUI.leftButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton2 = MenuSurvivorsClothingUI.leftButton; if (MenuSurvivorsClothingUI.< > f__mg$cache3 == null) { MenuSurvivorsClothingUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsClothingUI.onClickedLeftButton); } sleekButton2.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache3; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.leftButton); MenuSurvivorsClothingUI.rightButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Right")); MenuSurvivorsClothingUI.rightButton.positionOffset_X = -35; MenuSurvivorsClothingUI.rightButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.rightButton.positionScale_X = 1f; MenuSurvivorsClothingUI.rightButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.rightButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.rightButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.rightButton.tooltip = MenuSurvivorsClothingUI.localization.format("Right_Tooltip"); MenuSurvivorsClothingUI.rightButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton3 = MenuSurvivorsClothingUI.rightButton; if (MenuSurvivorsClothingUI.< > f__mg$cache4 == null) { MenuSurvivorsClothingUI.< > f__mg$cache4 = new ClickedButton(MenuSurvivorsClothingUI.onClickedRightButton); } sleekButton3.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache4; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.rightButton); MenuSurvivorsClothingUI.refreshButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Refresh")); MenuSurvivorsClothingUI.refreshButton.positionOffset_X = 5; MenuSurvivorsClothingUI.refreshButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.refreshButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.refreshButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.refreshButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.refreshButton.tooltip = MenuSurvivorsClothingUI.localization.format("Refresh_Tooltip"); MenuSurvivorsClothingUI.refreshButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton4 = MenuSurvivorsClothingUI.refreshButton; if (MenuSurvivorsClothingUI.< > f__mg$cache5 == null) { MenuSurvivorsClothingUI.< > f__mg$cache5 = new ClickedButton(MenuSurvivorsClothingUI.onClickedRefreshButton); } sleekButton4.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache5; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.refreshButton); MenuSurvivorsClothingUI.characterSlider = new SleekSlider(); MenuSurvivorsClothingUI.characterSlider.positionOffset_X = 45; MenuSurvivorsClothingUI.characterSlider.positionOffset_Y = 10; MenuSurvivorsClothingUI.characterSlider.positionScale_Y = 1f; MenuSurvivorsClothingUI.characterSlider.sizeOffset_X = -240; MenuSurvivorsClothingUI.characterSlider.sizeOffset_Y = 20; MenuSurvivorsClothingUI.characterSlider.sizeScale_X = 1f; MenuSurvivorsClothingUI.characterSlider.orientation = ESleekOrientation.HORIZONTAL; SleekSlider sleekSlider = MenuSurvivorsClothingUI.characterSlider; if (MenuSurvivorsClothingUI.< > f__mg$cache6 == null) { MenuSurvivorsClothingUI.< > f__mg$cache6 = new Dragged(MenuSurvivorsClothingUI.onDraggedCharacterSlider); } sleekSlider.onDragged = MenuSurvivorsClothingUI.< > f__mg$cache6; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.characterSlider); MenuSurvivorsClothingUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsClothingUI.backButton.positionOffset_Y = -50; MenuSurvivorsClothingUI.backButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.backButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.backButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsClothingUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton5 = MenuSurvivorsClothingUI.backButton; if (MenuSurvivorsClothingUI.< > f__mg$cache7 == null) { MenuSurvivorsClothingUI.< > f__mg$cache7 = new ClickedButton(MenuSurvivorsClothingUI.onClickedBackButton); } sleekButton5.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache7; MenuSurvivorsClothingUI.backButton.fontSize = 14; MenuSurvivorsClothingUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.backButton); MenuSurvivorsClothingUI.itemstoreButton = new SleekButton(); MenuSurvivorsClothingUI.itemstoreButton.positionOffset_Y = -110; MenuSurvivorsClothingUI.itemstoreButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.itemstoreButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.itemstoreButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.itemstoreButton.text = MenuSurvivorsClothingUI.localization.format("Itemstore"); MenuSurvivorsClothingUI.itemstoreButton.tooltip = MenuSurvivorsClothingUI.localization.format("Itemstore_Tooltip"); SleekButton sleekButton6 = MenuSurvivorsClothingUI.itemstoreButton; if (MenuSurvivorsClothingUI.< > f__mg$cache8 == null) { MenuSurvivorsClothingUI.< > f__mg$cache8 = new ClickedButton(MenuSurvivorsClothingUI.onClickedItemstoreButton); } sleekButton6.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache8; MenuSurvivorsClothingUI.itemstoreButton.fontSize = 14; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.itemstoreButton); if (Provider.statusData.Stockpile.Has_New_Items) { SleekNew sleek = new SleekNew(false); MenuSurvivorsClothingUI.itemstoreButton.add(sleek); } if (Provider.statusData.Stockpile.Featured_Item != 0) { MenuSurvivorsClothingUI.featuredButton = new SleekButton(); MenuSurvivorsClothingUI.featuredButton.positionOffset_Y = -170; MenuSurvivorsClothingUI.featuredButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.featuredButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.featuredButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.featuredButton.text = Provider.provider.economyService.getInventoryName(Provider.statusData.Stockpile.Featured_Item); MenuSurvivorsClothingUI.featuredButton.tooltip = MenuSurvivorsClothingUI.localization.format("Featured_Tooltip"); SleekButton sleekButton7 = MenuSurvivorsClothingUI.featuredButton; if (MenuSurvivorsClothingUI.< > f__mg$cache9 == null) { MenuSurvivorsClothingUI.< > f__mg$cache9 = new ClickedButton(MenuSurvivorsClothingUI.onClickedFeaturedButton); } sleekButton7.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache9; MenuSurvivorsClothingUI.featuredButton.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingUI.featuredButton.foregroundColor = Provider.provider.economyService.getInventoryColor(Provider.statusData.Stockpile.Featured_Item); MenuSurvivorsClothingUI.featuredButton.fontSize = 14; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.featuredButton); SleekNew sleek2 = new SleekNew(false); MenuSurvivorsClothingUI.featuredButton.add(sleek2); } if (!MenuSurvivorsClothingUI.hasLoaded) { TempSteamworksEconomy economyService = Provider.provider.economyService; Delegate onInventoryRefreshed = economyService.onInventoryRefreshed; if (MenuSurvivorsClothingUI.< > f__mg$cacheA == null) { MenuSurvivorsClothingUI.< > f__mg$cacheA = new TempSteamworksEconomy.InventoryRefreshed(MenuSurvivorsClothingUI.onInventoryRefreshed); } economyService.onInventoryRefreshed = (TempSteamworksEconomy.InventoryRefreshed)Delegate.Combine(onInventoryRefreshed, MenuSurvivorsClothingUI.< > f__mg$cacheA); TempSteamworksEconomy economyService2 = Provider.provider.economyService; Delegate onInventoryDropped = economyService2.onInventoryDropped; if (MenuSurvivorsClothingUI.< > f__mg$cacheB == null) { MenuSurvivorsClothingUI.< > f__mg$cacheB = new TempSteamworksEconomy.InventoryDropped(MenuSurvivorsClothingUI.onInventoryDropped); } economyService2.onInventoryDropped = (TempSteamworksEconomy.InventoryDropped)Delegate.Combine(onInventoryDropped, MenuSurvivorsClothingUI.< > f__mg$cacheB); } Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsClothingUI.< > f__mg$cacheC == null) { MenuSurvivorsClothingUI.< > f__mg$cacheC = new CharacterUpdated(MenuSurvivorsClothingUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsClothingUI.< > f__mg$cacheC); MenuSurvivorsClothingUI.hasLoaded = true; MenuSurvivorsClothingUI.updateFilter(); MenuSurvivorsClothingUI.updatePage(); new MenuSurvivorsClothingItemUI(); new MenuSurvivorsClothingInspectUI(); new MenuSurvivorsClothingDeleteUI(); new MenuSurvivorsClothingBoxUI(); }
public static bool Prefix(ref SteamInventoryResultReady_t callback, ref SteamInventoryResult_t ___inventoryResult, ref Dictionary <ulong, DynamicEconDetails> ___dynamicInventoryDetails, TempSteamworksEconomy __instance) { bool inst = false; if ((___inventoryResult != SteamInventoryResult_t.Invalid) && (callback.m_handle == ___inventoryResult)) { ___dynamicInventoryDetails.Clear(); uint num12 = 0; if (SteamInventory.GetResultItems(___inventoryResult, null, ref num12) && (num12 > 0)) { SteamItemDetails_t[] _tArray3 = new SteamItemDetails_t[num12]; SteamInventory.GetResultItems(___inventoryResult, _tArray3, ref num12); for (uint i = 0; i < num12; i++) { string str7; string str8; uint num14 = 0x400; SteamInventory.GetResultItemProperty(___inventoryResult, i, "tags", out str7, ref num14); uint num15 = 0x400; SteamInventory.GetResultItemProperty(___inventoryResult, i, "dynamic_props", out str8, ref num15); DynamicEconDetails details2 = new DynamicEconDetails { tags = !string.IsNullOrEmpty(str7) ? str7 : string.Empty, dynamic_props = !string.IsNullOrEmpty(str8) ? str8 : string.Empty }; ___dynamicInventoryDetails.Add(_tArray3[i].m_itemId.m_SteamItemInstanceID, details2); } __instance.inventoryDetails = new List <SteamItemDetails_t>(_tArray3); inst = true; } if (!inst) { __instance.inventoryDetails = new List <SteamItemDetails_t>(); } //Add custom skins foreach (Sk t in SkinList) { __instance.inventoryDetails.Add(new SteamItemDetails_t() { m_iDefinition = new SteamItemDef_t(t.itemDef), m_itemId = new SteamItemInstanceID_t(t.instanceId), m_unFlags = 0, m_unQuantity = 1 }); } __instance.consolidateStacks(); __instance.onInventoryRefreshed?.Invoke(); __instance.isInventoryAvailable = true; Provider.isLoadingInventory = false; SteamInventory.DestroyResult(___inventoryResult); ___inventoryResult = SteamInventoryResult_t.Invalid; return(false); } return(true); }
public MenuSurvivorsClothingBoxUI() { MenuSurvivorsClothingBoxUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsClothingBox.dat"); if (MenuSurvivorsClothingBoxUI.icons != null) { MenuSurvivorsClothingBoxUI.icons.unload(); } MenuSurvivorsClothingBoxUI.icons = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Survivors/MenuSurvivorsClothingBox/MenuSurvivorsClothingBox.unity3d"); MenuSurvivorsClothingBoxUI.container = new Sleek(); MenuSurvivorsClothingBoxUI.container.positionOffset_X = 10; MenuSurvivorsClothingBoxUI.container.positionOffset_Y = 10; MenuSurvivorsClothingBoxUI.container.positionScale_Y = 1f; MenuSurvivorsClothingBoxUI.container.sizeOffset_X = -20; MenuSurvivorsClothingBoxUI.container.sizeOffset_Y = -20; MenuSurvivorsClothingBoxUI.container.sizeScale_X = 1f; MenuSurvivorsClothingBoxUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsClothingBoxUI.container); MenuSurvivorsClothingBoxUI.active = false; MenuSurvivorsClothingBoxUI.inventory = new Sleek(); MenuSurvivorsClothingBoxUI.inventory.positionScale_X = 0.5f; MenuSurvivorsClothingBoxUI.inventory.positionOffset_Y = 10; MenuSurvivorsClothingBoxUI.inventory.sizeScale_X = 0.5f; MenuSurvivorsClothingBoxUI.inventory.sizeScale_Y = 1f; MenuSurvivorsClothingBoxUI.inventory.sizeOffset_Y = -20; MenuSurvivorsClothingBoxUI.inventory.constraint = ESleekConstraint.XY; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.inventory); MenuSurvivorsClothingBoxUI.finalBox = new SleekBox(); MenuSurvivorsClothingBoxUI.finalBox.positionOffset_X = -10; MenuSurvivorsClothingBoxUI.finalBox.positionOffset_Y = -10; MenuSurvivorsClothingBoxUI.finalBox.sizeOffset_X = 20; MenuSurvivorsClothingBoxUI.finalBox.sizeOffset_Y = 20; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.finalBox); MenuSurvivorsClothingBoxUI.boxButton = new SleekInventory(); MenuSurvivorsClothingBoxUI.boxButton.positionOffset_Y = -30; MenuSurvivorsClothingBoxUI.boxButton.positionScale_X = 0.3f; MenuSurvivorsClothingBoxUI.boxButton.positionScale_Y = 0.3f; MenuSurvivorsClothingBoxUI.boxButton.sizeScale_X = 0.4f; MenuSurvivorsClothingBoxUI.boxButton.sizeScale_Y = 0.4f; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.boxButton); MenuSurvivorsClothingBoxUI.keyButton = new SleekButtonIcon(null, 40); MenuSurvivorsClothingBoxUI.keyButton.positionOffset_Y = -20; MenuSurvivorsClothingBoxUI.keyButton.positionScale_X = 0.3f; MenuSurvivorsClothingBoxUI.keyButton.positionScale_Y = 0.7f; MenuSurvivorsClothingBoxUI.keyButton.sizeOffset_X = -5; MenuSurvivorsClothingBoxUI.keyButton.sizeOffset_Y = 50; MenuSurvivorsClothingBoxUI.keyButton.sizeScale_X = 0.2f; MenuSurvivorsClothingBoxUI.keyButton.text = MenuSurvivorsClothingBoxUI.localization.format("Key_Text"); MenuSurvivorsClothingBoxUI.keyButton.tooltip = MenuSurvivorsClothingBoxUI.localization.format("Key_Tooltip"); SleekButton sleekButton = MenuSurvivorsClothingBoxUI.keyButton; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache0 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache0 = new ClickedButton(MenuSurvivorsClothingBoxUI.onClickedKeyButton); } sleekButton.onClickedButton = MenuSurvivorsClothingBoxUI.< > f__mg$cache0; MenuSurvivorsClothingBoxUI.keyButton.fontSize = 14; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.keyButton); MenuSurvivorsClothingBoxUI.keyButton.isVisible = false; MenuSurvivorsClothingBoxUI.unboxButton = new SleekButtonIcon(null); MenuSurvivorsClothingBoxUI.unboxButton.positionOffset_X = 5; MenuSurvivorsClothingBoxUI.unboxButton.positionOffset_Y = -20; MenuSurvivorsClothingBoxUI.unboxButton.positionScale_X = 0.5f; MenuSurvivorsClothingBoxUI.unboxButton.positionScale_Y = 0.7f; MenuSurvivorsClothingBoxUI.unboxButton.sizeOffset_X = -5; MenuSurvivorsClothingBoxUI.unboxButton.sizeOffset_Y = 50; MenuSurvivorsClothingBoxUI.unboxButton.sizeScale_X = 0.2f; MenuSurvivorsClothingBoxUI.unboxButton.text = MenuSurvivorsClothingBoxUI.localization.format("Unbox_Text"); MenuSurvivorsClothingBoxUI.unboxButton.tooltip = MenuSurvivorsClothingBoxUI.localization.format("Unbox_Tooltip"); SleekButton sleekButton2 = MenuSurvivorsClothingBoxUI.unboxButton; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache1 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache1 = new ClickedButton(MenuSurvivorsClothingBoxUI.onClickedUnboxButton); } sleekButton2.onClickedButton = MenuSurvivorsClothingBoxUI.< > f__mg$cache1; MenuSurvivorsClothingBoxUI.unboxButton.fontSize = 14; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.unboxButton); MenuSurvivorsClothingBoxUI.unboxButton.isVisible = false; if (!MenuSurvivorsClothingBoxUI.hasLoaded) { TempSteamworksEconomy economyService = Provider.provider.economyService; Delegate onInventoryExchanged = economyService.onInventoryExchanged; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache2 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache2 = new TempSteamworksEconomy.InventoryExchanged(MenuSurvivorsClothingBoxUI.onInventoryExchanged); } economyService.onInventoryExchanged = (TempSteamworksEconomy.InventoryExchanged)Delegate.Combine(onInventoryExchanged, MenuSurvivorsClothingBoxUI.< > f__mg$cache2); } MenuSurvivorsClothingBoxUI.hasLoaded = true; MenuSurvivorsClothingBoxUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsClothingBoxUI.backButton.positionOffset_Y = -50; MenuSurvivorsClothingBoxUI.backButton.positionScale_Y = 1f; MenuSurvivorsClothingBoxUI.backButton.sizeOffset_X = 200; MenuSurvivorsClothingBoxUI.backButton.sizeOffset_Y = 50; MenuSurvivorsClothingBoxUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsClothingBoxUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton3 = MenuSurvivorsClothingBoxUI.backButton; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache3 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsClothingBoxUI.onClickedBackButton); } sleekButton3.onClickedButton = MenuSurvivorsClothingBoxUI.< > f__mg$cache3; MenuSurvivorsClothingBoxUI.backButton.fontSize = 14; MenuSurvivorsClothingBoxUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.backButton); }
// Token: 0x0600372B RID: 14123 RVA: 0x0017F678 File Offset: 0x0017DA78 public MenuSurvivorsClothingBoxUI() { MenuSurvivorsClothingBoxUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsClothingBox.dat"); if (MenuSurvivorsClothingBoxUI.icons != null) { MenuSurvivorsClothingBoxUI.icons.unload(); } MenuSurvivorsClothingBoxUI.icons = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Survivors/MenuSurvivorsClothingBox/MenuSurvivorsClothingBox.unity3d"); MenuSurvivorsClothingBoxUI.container = new Sleek(); MenuSurvivorsClothingBoxUI.container.positionOffset_X = 10; MenuSurvivorsClothingBoxUI.container.positionOffset_Y = 10; MenuSurvivorsClothingBoxUI.container.positionScale_Y = 1f; MenuSurvivorsClothingBoxUI.container.sizeOffset_X = -20; MenuSurvivorsClothingBoxUI.container.sizeOffset_Y = -20; MenuSurvivorsClothingBoxUI.container.sizeScale_X = 1f; MenuSurvivorsClothingBoxUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsClothingBoxUI.container); MenuSurvivorsClothingBoxUI.active = false; MenuSurvivorsClothingBoxUI.inventory = new Sleek(); MenuSurvivorsClothingBoxUI.inventory.positionScale_X = 0.5f; MenuSurvivorsClothingBoxUI.inventory.positionOffset_Y = 10; MenuSurvivorsClothingBoxUI.inventory.sizeScale_X = 0.5f; MenuSurvivorsClothingBoxUI.inventory.sizeScale_Y = 1f; MenuSurvivorsClothingBoxUI.inventory.sizeOffset_Y = -20; MenuSurvivorsClothingBoxUI.inventory.constraint = ESleekConstraint.XY; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.inventory); MenuSurvivorsClothingBoxUI.finalBox = new SleekBox(); MenuSurvivorsClothingBoxUI.finalBox.positionOffset_X = -10; MenuSurvivorsClothingBoxUI.finalBox.positionOffset_Y = -10; MenuSurvivorsClothingBoxUI.finalBox.sizeOffset_X = 20; MenuSurvivorsClothingBoxUI.finalBox.sizeOffset_Y = 20; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.finalBox); MenuSurvivorsClothingBoxUI.boxButton = new SleekInventory(); MenuSurvivorsClothingBoxUI.boxButton.positionOffset_Y = -30; MenuSurvivorsClothingBoxUI.boxButton.positionScale_X = 0.3f; MenuSurvivorsClothingBoxUI.boxButton.positionScale_Y = 0.3f; MenuSurvivorsClothingBoxUI.boxButton.sizeScale_X = 0.4f; MenuSurvivorsClothingBoxUI.boxButton.sizeScale_Y = 0.4f; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.boxButton); MenuSurvivorsClothingBoxUI.keyButton = new SleekButtonIcon(null, 40); MenuSurvivorsClothingBoxUI.keyButton.positionOffset_Y = -20; MenuSurvivorsClothingBoxUI.keyButton.positionScale_X = 0.3f; MenuSurvivorsClothingBoxUI.keyButton.positionScale_Y = 0.7f; MenuSurvivorsClothingBoxUI.keyButton.sizeOffset_X = -5; MenuSurvivorsClothingBoxUI.keyButton.sizeOffset_Y = 50; MenuSurvivorsClothingBoxUI.keyButton.sizeScale_X = 0.2f; MenuSurvivorsClothingBoxUI.keyButton.text = MenuSurvivorsClothingBoxUI.localization.format("Key_Text"); MenuSurvivorsClothingBoxUI.keyButton.tooltip = MenuSurvivorsClothingBoxUI.localization.format("Key_Tooltip"); SleekButton sleekButton = MenuSurvivorsClothingBoxUI.keyButton; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache0 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache0 = new ClickedButton(MenuSurvivorsClothingBoxUI.onClickedKeyButton); } sleekButton.onClickedButton = MenuSurvivorsClothingBoxUI.< > f__mg$cache0; MenuSurvivorsClothingBoxUI.keyButton.fontSize = 14; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.keyButton); MenuSurvivorsClothingBoxUI.keyButton.isVisible = false; MenuSurvivorsClothingBoxUI.unboxButton = new SleekButtonIcon(null); MenuSurvivorsClothingBoxUI.unboxButton.positionOffset_X = 5; MenuSurvivorsClothingBoxUI.unboxButton.positionOffset_Y = -20; MenuSurvivorsClothingBoxUI.unboxButton.positionScale_X = 0.5f; MenuSurvivorsClothingBoxUI.unboxButton.positionScale_Y = 0.7f; MenuSurvivorsClothingBoxUI.unboxButton.sizeOffset_X = -5; MenuSurvivorsClothingBoxUI.unboxButton.sizeOffset_Y = 50; MenuSurvivorsClothingBoxUI.unboxButton.sizeScale_X = 0.2f; MenuSurvivorsClothingBoxUI.unboxButton.text = MenuSurvivorsClothingBoxUI.localization.format("Unbox_Text"); MenuSurvivorsClothingBoxUI.unboxButton.tooltip = MenuSurvivorsClothingBoxUI.localization.format("Unbox_Tooltip"); SleekButton sleekButton2 = MenuSurvivorsClothingBoxUI.unboxButton; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache1 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache1 = new ClickedButton(MenuSurvivorsClothingBoxUI.onClickedUnboxButton); } sleekButton2.onClickedButton = MenuSurvivorsClothingBoxUI.< > f__mg$cache1; MenuSurvivorsClothingBoxUI.unboxButton.fontSize = 14; MenuSurvivorsClothingBoxUI.inventory.add(MenuSurvivorsClothingBoxUI.unboxButton); MenuSurvivorsClothingBoxUI.unboxButton.isVisible = false; MenuSurvivorsClothingBoxUI.rareLabel = new SleekLabel(); MenuSurvivorsClothingBoxUI.rareLabel.positionOffset_X = 50; MenuSurvivorsClothingBoxUI.rareLabel.positionOffset_Y = 50; MenuSurvivorsClothingBoxUI.rareLabel.sizeOffset_X = 200; MenuSurvivorsClothingBoxUI.rareLabel.sizeOffset_Y = 30; MenuSurvivorsClothingBoxUI.rareLabel.text = MenuSurvivorsClothingBoxUI.localization.format("Rarity_Rare", new object[] { "75.0" }); MenuSurvivorsClothingBoxUI.rareLabel.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingBoxUI.rareLabel.foregroundColor = ItemTool.getRarityColorUI(EItemRarity.RARE); MenuSurvivorsClothingBoxUI.rareLabel.fontAlignment = TextAnchor.MiddleLeft; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.rareLabel); MenuSurvivorsClothingBoxUI.epicLabel = new SleekLabel(); MenuSurvivorsClothingBoxUI.epicLabel.positionOffset_X = 50; MenuSurvivorsClothingBoxUI.epicLabel.positionOffset_Y = 70; MenuSurvivorsClothingBoxUI.epicLabel.sizeOffset_X = 200; MenuSurvivorsClothingBoxUI.epicLabel.sizeOffset_Y = 30; MenuSurvivorsClothingBoxUI.epicLabel.text = MenuSurvivorsClothingBoxUI.localization.format("Rarity_Epic", new object[] { "20.0" }); MenuSurvivorsClothingBoxUI.epicLabel.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingBoxUI.epicLabel.foregroundColor = ItemTool.getRarityColorUI(EItemRarity.EPIC); MenuSurvivorsClothingBoxUI.epicLabel.fontAlignment = TextAnchor.MiddleLeft; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.epicLabel); MenuSurvivorsClothingBoxUI.legendaryLabel = new SleekLabel(); MenuSurvivorsClothingBoxUI.legendaryLabel.positionOffset_X = 50; MenuSurvivorsClothingBoxUI.legendaryLabel.positionOffset_Y = 90; MenuSurvivorsClothingBoxUI.legendaryLabel.sizeOffset_X = 200; MenuSurvivorsClothingBoxUI.legendaryLabel.sizeOffset_Y = 30; MenuSurvivorsClothingBoxUI.legendaryLabel.text = MenuSurvivorsClothingBoxUI.localization.format("Rarity_Legendary", new object[] { "5.0" }); MenuSurvivorsClothingBoxUI.legendaryLabel.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingBoxUI.legendaryLabel.foregroundColor = ItemTool.getRarityColorUI(EItemRarity.LEGENDARY); MenuSurvivorsClothingBoxUI.legendaryLabel.fontAlignment = TextAnchor.MiddleLeft; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.legendaryLabel); MenuSurvivorsClothingBoxUI.mythicalLabel = new SleekLabel(); MenuSurvivorsClothingBoxUI.mythicalLabel.positionOffset_X = 50; MenuSurvivorsClothingBoxUI.mythicalLabel.positionOffset_Y = 110; MenuSurvivorsClothingBoxUI.mythicalLabel.sizeOffset_X = 200; MenuSurvivorsClothingBoxUI.mythicalLabel.sizeOffset_Y = 30; MenuSurvivorsClothingBoxUI.mythicalLabel.text = MenuSurvivorsClothingBoxUI.localization.format("Rarity_Mythical", new object[] { "3.0" }); MenuSurvivorsClothingBoxUI.mythicalLabel.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingBoxUI.mythicalLabel.foregroundColor = ItemTool.getRarityColorUI(EItemRarity.MYTHICAL); MenuSurvivorsClothingBoxUI.mythicalLabel.fontAlignment = TextAnchor.MiddleLeft; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.mythicalLabel); if (!MenuSurvivorsClothingBoxUI.hasLoaded) { TempSteamworksEconomy economyService = Provider.provider.economyService; Delegate onInventoryExchanged = economyService.onInventoryExchanged; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache2 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache2 = new TempSteamworksEconomy.InventoryExchanged(MenuSurvivorsClothingBoxUI.onInventoryExchanged); } economyService.onInventoryExchanged = (TempSteamworksEconomy.InventoryExchanged)Delegate.Combine(onInventoryExchanged, MenuSurvivorsClothingBoxUI.< > f__mg$cache2); } MenuSurvivorsClothingBoxUI.hasLoaded = true; MenuSurvivorsClothingBoxUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsClothingBoxUI.backButton.positionOffset_Y = -50; MenuSurvivorsClothingBoxUI.backButton.positionScale_Y = 1f; MenuSurvivorsClothingBoxUI.backButton.sizeOffset_X = 200; MenuSurvivorsClothingBoxUI.backButton.sizeOffset_Y = 50; MenuSurvivorsClothingBoxUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsClothingBoxUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton3 = MenuSurvivorsClothingBoxUI.backButton; if (MenuSurvivorsClothingBoxUI.< > f__mg$cache3 == null) { MenuSurvivorsClothingBoxUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsClothingBoxUI.onClickedBackButton); } sleekButton3.onClickedButton = MenuSurvivorsClothingBoxUI.< > f__mg$cache3; MenuSurvivorsClothingBoxUI.backButton.fontSize = 14; MenuSurvivorsClothingBoxUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsClothingBoxUI.container.add(MenuSurvivorsClothingBoxUI.backButton); }