public int GetTempHP(IHasHealth hasHealth) { if (TempHitPointsDict.ContainsKey(hasHealth)) { return(TempHitPointsDict[hasHealth]); } return(0); }
public int TakeDamage(IHasHealth hasHealth, int damage) { if (TempHitPointsDict.ContainsKey(hasHealth)) { if (damage > TempHitPointsDict[hasHealth]) { damage -= TempHitPointsDict[hasHealth]; TempHitPointsDict[hasHealth] = 0; } else { TempHitPointsDict[hasHealth] -= damage; damage = 0; } } return(damage); }