Exemple #1
0
 private void StartGetTemp() //start getting signal without click
 {
     timerDrawTemp.Start();  //start timer
     TempGraph.f_ClearAllPix();
     TempGraph.f_reXY();
     TempGraph.f_LoadOnePix(ref x2, ref y2, Color.Red, 2);
     TempGraph.f_AddPix(ref x3, ref y3, Color.Blue, 2);
 }
Exemple #2
0
 private void StartDraw()//start getting signal without click
 {
     TempGraph.f_ClearAllPix();
     TempGraph.f_reXY();
     TempGraph.f_LoadOnePix(ref x1, ref y1, Color.Red, 2);
     TempGraph.f_AddPix(ref x_b, ref y_b, Color.Blue, 2);
     TempGraph.f_AddPix(ref x_p, ref y_p, Color.Green, 2);
 }
Exemple #3
0
/*******************************************************************************************************************/
        private void btnGetAnalogIn_Click(object sender, EventArgs e) //start the timer when click the button
        {
            timerDraw.Start();                                        //start timer
            Graph1D.f_ClearAllPix();
            TempGraph.f_ClearAllPix();
            Graph1D.f_reXY();
            TempGraph.f_reXY();
            Graph1D.f_LoadOnePix(ref x1, ref y1, Color.Red, 2);
            TempGraph.f_LoadOnePix(ref x2, ref y2, Color.Red, 2);
            TempGraph.f_AddPix(ref x3, ref y3, Color.Blue, 2);
        }
Exemple #4
0
 private void initial_set_Ports_Low()
 {
     for (int i = 0; i < 8; i++)
     {
         digitalOutLow(i);
     }
     digitalOutLow(10);
     digitalOutLow(11);
     digitalOutLow(12);
     digitalOutLow(13);
     pumpIndicator.BackColor        = Color.Gray;//clear all expected
     valveIndicator1.BackColor      = Color.Gray;
     preconOnIndicator1.BackColor   = Color.Gray;
     preconHighIndicator1.BackColor = Color.Gray;
     columnIndicator.BackColor      = Color.Gray;
     valvaIndicator2.BackColor      = Color.Gray;
     preconOnIndicator2.BackColor   = Color.Gray;
     preconHighIndicator2.BackColor = Color.Gray;
     //TempGraph initial
     TempGraph.f_ClearAllPix();
     TempGraph.f_reXY();
     TempGraph.f_LoadOnePix(ref x2, ref y2, Color.Red, 2);
     TempGraph.f_AddPix(ref x3, ref y3, Color.Blue, 2);
 }