// Use this for initialization void Start() { teleport = GameObject.FindGameObjectWithTag("Lock").GetComponent<TeleportDoors>(); //teleport = GameObject.Find("Door2(1)").GetComponent<TeleportDoors>(); door = GameObject.FindGameObjectWithTag ("Lock"); teleport.enabled = false; player = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerControl>(); }
// Use this for initialization void Start() { teleport = GameObject.FindGameObjectWithTag("Lock").GetComponent <TeleportDoors>(); //teleport = GameObject.Find("Door2(1)").GetComponent<TeleportDoors>(); door = GameObject.FindGameObjectWithTag("Lock"); teleport.enabled = false; player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerControl>(); }