void Update() { if (this.detectSceneName) { this.sceneName = SceneManager.GetActiveScene().name; } if (loadInfo) { TelemetryCore.loadSessionsData("Users"); loadInfo = false; isReading = true; } if (isReading) { if (TelemetryCore.getSessionsData() != null) { clearData(); setup(TelemetryCore.getSessionsData()); } isReading = false; } if (draw) { clearScene(); render(); draw = false; } }
void Update() { if (loadInfo) { TelemetryCore.loadSessionsData("Users"); loadInfo = false; } if (read) { if (TelemetryCore.getSessionsData() != null) { clear(); setup(TelemetryCore.getSessionsData()); } read = false; } }