public string SelectedTechValue(TechElement tech) { if (currentSelection == null || currentSelection.agent == null) { return(""); } var neurons = currentSelection.agent.brain.GetNeuronsByTechElement(tech); // Set neuron text and color var values = ""; for (int i = 0; i < neurons.Count; i++) { //textStatsGraphLegend.text = "<color=#ff0000ff>Species A -----</color>\n\n<color=#00ff00ff>Species B -----</color>\n\n<color=#0000ffff>Species C -----</color>\n\n<color=#ffffffff>Species D -----</color>"; Color textColor = new Color(0.67f, 0.67f, 0.67f); float neuronVal = 100f * neurons[i].currentValue; string plusMinus = ""; if (neuronVal < 0f) { textColor = new Color(0.9f, 0.8f, 0.6f); } else if (neuronVal > 0f) { textColor = new Color(0.5f, 0.8f, 0.96f); plusMinus = "+"; } string hexColorCode = ColorUtility.ToHtmlStringRGB(textColor); values += "<color=#" + hexColorCode + ">" + plusMinus + neuronVal.ToString("F0") + "</color>"; // neurons[i].name + " " + if (i < neurons.Count - 1) { values += ", "; } } return(values); }
bool HasPrerequisite(TechElement[] abilities, TechElement prerequisite) { foreach (var ability in abilities) { if (ability == prerequisite) { return(true); } } return(false); }
public Color CategoryColor(TechElement element) { foreach (var category in categories) { if (category.category == element.category) { return(category.color); } } return(Color.gray); }
public List <Neuron> GetNeuronsByTechElement(TechElement tech) { var result = new List <Neuron>(); foreach (var neuron in neurons) { if (tech.ContainsNeuron(neuron.data.template)) { result.Add(neuron); } } return(result); }
// WPP: simplified search by using cached values //public bool SelectedAgentHasTech(TechElementId techId) { return currentSelection.candidate.candidateGenome.bodyGenome.data.HasTech(techId); } public bool SelectedAgentHasTech(TechElement value) { return(unlockedTech.Contains(value)); }
public bool Contains(TechElement value) { return(values.Contains(value)); }
public bool HasPrerequisites(TechElement[] abilities, TechElement requestedAbility) { return(requestedAbility.HasPrerequisites(abilities)); }