public void LoadSm3(string filename) { terrain.tdfparser = TdfParser.FromFile(filename); TdfParser.Section terrainsection = terrain.tdfparser.RootSection.SubSection("map/terrain"); string tdfdirectory = Path.GetDirectoryName(Path.GetDirectoryName(filename)); LoadTextureStages(tdfdirectory, terrainsection); LoadHeightMap(tdfdirectory, terrainsection); terrain.OnTerrainModified(); MainUI.GetInstance().uiwindow.InfoMessage("SM3 load completed"); }
public bool LoadMod(string modfile) { this.modfilename = modfile; TdfParser parser1 = TdfParser.FromFile(modfile); if (parser1 != null) { TdfParser.Section section1 = parser1.RootSection.SubSection(@"AI\VALUES"); if (section1 != null) { foreach (string text1 in section1.Values.Keys) { string text2 = text1; text2 = text2.ToLower(); text2 = text2.Trim(); this.units.Add(text2); this.values[text2] = section1.GetDoubleValue(text1); } } section1 = parser1.RootSection.SubSection(@"AI\NAMES"); if (section1 != null) { foreach (string text3 in section1.Values.Keys) { string text4 = text3; text4 = text4.ToLower(); text4 = text4.Trim(); this.human_names[text4] = section1.GetStringValue(text3); } } section1 = parser1.RootSection.SubSection(@"AI\DESCRIPTIONS"); if (section1 != null) { foreach (string text5 in section1.Values.Keys) { string text6 = text5; text6 = text6.ToLower(); text6 = text6.Trim(); this.descriptions[text6] = section1.GetStringValue(text5); } } this.units.Sort(); } return(false); }
public void LoadFeatures(string featurelistfilename, string featuredatafilename) { LogFile.GetInstance().WriteLine("LoadFeatures()"); TdfParser tdfparser = TdfParser.FromFile(featurelistfilename); Terrain terrain = Terrain.GetInstance(); terrain.FeatureMap = new Unit[terrain.MapWidth, terrain.MapHeight]; Dictionary <int, string> featurenamebynumber = new Dictionary <int, string>(); int numfeaturetypes = tdfparser.RootSection.GetIntValue("map/featuretypes/numtypes"); LogFile.GetInstance().WriteLine("Num types: " + numfeaturetypes); for (int i = 0; i < numfeaturetypes; i++) { string featurename = tdfparser.RootSection.GetStringValue("map/featuretypes/type" + i); if (!File.Exists(Path.Combine("objects3d", featurename + ".s3o"))) { MainUI.GetInstance().uiwindow.WarningMessage("Warning: objects3d/" + featurename + ".s3o not found"); } else { LogFile.GetInstance().WriteLine("Feature type " + i + " " + featurename.ToLower()); featurenamebynumber.Add(i, featurename.ToLower()); } } List <Sm3Feature> features = new List <Sm3Feature>(); // from FeaturePlacer Form1.cs by Jelmer Cnossen FileStream fs = new FileStream(featuredatafilename, FileMode.Open); if (fs != null) { BinaryReader br = new BinaryReader(fs); if (br.ReadByte() != 0) { MainUI.GetInstance().uiwindow.WarningMessage("The featuredata you are trying to load was saved using a different version."); return; } int numFeatures = br.ReadInt32(); features.Clear(); for (int a = 0; a < numFeatures; a++) { Sm3Feature f = new Sm3Feature(); features.Add(f); f.type = br.ReadInt32(); f.x = br.ReadSingle(); f.y = br.ReadSingle(); f.z = br.ReadSingle(); f.rotation = br.ReadSingle(); } } foreach (Sm3Feature sm3feature in features) { if (featurenamebynumber.ContainsKey(sm3feature.type)) { string featurename = featurenamebynumber[sm3feature.type].ToLower(); if (!UnitCache.GetInstance().UnitsByName.ContainsKey(featurename)) { LogFile.GetInstance().WriteLine("Loading unit " + Path.Combine("objects3d", featurename + ".s3o") + " ... "); Unit unit = new S3oLoader().LoadS3o(Path.Combine("objects3d", featurename + ".s3o")); UnitCache.GetInstance().UnitsByName.Add(featurename, unit); } LogFile.GetInstance().WriteLine("Adding " + featurename + " at " + (int)(sm3feature.x / Terrain.SquareSize) + " " + (int)(sm3feature.y / Terrain.SquareSize)); terrain.FeatureMap[(int)(sm3feature.x / Terrain.SquareSize), (int)(sm3feature.y / Terrain.SquareSize)] = UnitCache.GetInstance().UnitsByName[featurename]; } } terrain.OnTerrainModified(); }