void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { receiveTb.BeginInvoke((MethodInvoker) delegate { receiveTb.AppendText(string.Format(CultureInfo.InvariantCulture, Line++ + " 与{0}服务器断开连接。", e.ToString()) + System.Environment.NewLine); }); }
void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { string str = string.Format("TCP Client {0} has disconnected.", e.LocalEndPoint); OnMessageEvent(str); Console.WriteLine(str); }
void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { if (ServerDisconnected != null) { ServerDisconnected(e.RemoteEndPoint.Address.ToString(), e.RemoteEndPoint.Port.ToString()); } Console.WriteLine(string.Format("已从服务器{0}断开连接.", e.RemoteEndPoint)); }
private void TcpClient_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { if (tcpClient != null && !tcpClient.Connected) { WriteLog("连接已断开,重新连接......"); tcpClient.Connect(); } }
/// <summary> /// 服务断开 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { //Console.WriteLine(Name + ":服务器断开"); IsAlive = false; if (!doCloseSocket) { ConnectToService(); } }
protected virtual void OnServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { _log.InfoFormat("TCP server [{0}] has disconnected.", e); if (Disconnected != null) { Disconnected(this, new ActorTransportDisconnectedEventArgs(this.ConnectToEndPoint.ToString())); } }
private void RobotTcpSocketClient_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { IsRobotConnect = false; UpdateRobotConnectionControl(IsRobotConnect); RobotTcpSocketClient.ServerConnected -= RobotTcpSocketClient_ServerConnected; RobotTcpSocketClient.ServerDisconnected -= RobotTcpSocketClient_ServerDisconnected; RobotTcpSocketClient.ServerDataReceived -= RobotTcpSocketClient_ServerDataReceived; RobotTcpSocketClient.Shutdown(); RobotTcpSocketClient.Dispose(); }
/// <summary> /// 与服务器断开连接 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> static void ControllerServer_ServerDisconnected( object sender, TcpServerDisconnectedEventArgs e) { try { JsonInterFace.Connected = false; Parameters.PrintfLogsExtended(string.Format(CultureInfo.InvariantCulture, "Tcp Client {0}:{1} To TCP server {2} has disconnected.", JsonInterFace.ClientIP, JsonInterFace.ClientPort.ToString(), e.ToString())); } catch (Exception Ex) { Parameters.PrintfLogsExtended(Ex.Message, Ex.StackTrace); } }
private void Disconnected(object sender, TcpServerDisconnectedEventArgs e) { Log(string.Format(CultureInfo.InvariantCulture, "Server disconnected.")); }
static void OnTcpServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Console.WriteLine(string.Format(CultureInfo.InvariantCulture, "TCP server {0} has disconnected.", e.ToString())); }
static void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Console.WriteLine(string.Format("已从服务器{0}断开连接.", e.RemoteEndPoint)); }
static void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Console.WriteLine(string.Format("TCP server {0} has disconnected.", e.RemoteEndPoint)); }
private void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Console.WriteLine(string.Format("TCP server {0} has disconnected.", e.RemoteEndPoint)); isEnd = true; }
static void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Logger.Debug(string.Format(CultureInfo.InvariantCulture, "TCP server {0} has disconnected.", e.ToString())); }
private static void _client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Console.WriteLine(string.Format("TCP server {0} has disconnected. 断开连接", e.RemoteEndPoint)); }
private void TcpClient_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Thread.Sleep(500); Button_Click(null, null); }
private void ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { Console.WriteLine($"服务器 {e.RemoteEndPoint} 断开连接."); }
private void client_OnServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) {//与服务器连接出现断开,则重新链接 Connect(); }
protected override void OnServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { base.OnServerDisconnected(sender, e); SetupRetryTimer(); }
void client_ServerDisconnected(object sender, TcpServerDisconnectedEventArgs e) { this.tbMsg.Invoke(new Action(() => { this.tbMsg.AppendText(string.Format(CultureInfo.InvariantCulture, "TCP server {0} has disconnected." + System.Environment.NewLine, e.ToString())); })); }