private static void _client_Connected(object sender, EventArgs e) { NetworkTransferObjects obj = new NetworkTransferObjects(); obj.ProtocolMessage = ProtocolOfExchange.GetNewVersionClient; _client.Send(obj); }
private void SendReqest(ProtocolOfExchange req, NetworkTransferObjects obj) { if (m_IsConnectedToServer || req == ProtocolOfExchange.CheckConnection) { obj.ProtocolMessage = req; m_TcpClient.Send(obj); } }