Exemple #1
0
 private DateTime SendHeartbeat()
 {
     TcpIO.WriteStream(client.GetStream(), new Message()
     {
         MessageType = MessageType.Heartbeat
     });
     return(DateTime.Now);
 }
Exemple #2
0
 public void WriteMessage(Message message)
 {
     if (State == ConnectionState.Alive || State == ConnectionState.Authenticating)
     {
         try
         {
             TcpIO.WriteStream(client.GetStream(), message);
         } catch (Exception e)
         {
             //Logger.GetInstance().NewInfoLine($"Failed to send info to: {Name}");
         }
     }
 }
Exemple #3
0
 private Message ReadClient(TcpClient client)
 {
     try
     {
         Message message = TcpIO.ReadStream(client.GetStream());
         //if (message != null)
         //    Logger.GetInstance().NewInfoLine(message.ToDebugString());
         return(message);
     } catch (Exception e)
     {
         return(null);
     }
 }
Exemple #4
0
        public void SendMessage(string message, string receiver, MessageReceiver receiverType)
        {
            NetworkStream stream    = client.GetStream();
            Message       msgObject = new Message()
            {
                MessageType  = MessageType.ChatMessage,
                ReceiverType = receiverType,
                ReceiverName = receiver,
                SenderName   = Name,
                Text         = message
            };

            TcpIO.WriteStream(stream, msgObject);
        }
Exemple #5
0
        private bool LogInAs(string name)
        {
            try
            {
                client = new TcpClient(IP.ToString(), Port);
            } catch
            {
                return(false);
            }
            //client.LingerState.Enabled = true;
            //client.LingerState.LingerTime = 0;
            //Debug.WriteLine($"Connected: {client.Connected}");
            Message logInMessage = new Message()
            {
                MessageType  = MessageType.LoginInformation,
                ReceiverType = MessageReceiver.User,
                ReceiverName = null,
                SenderName   = name,
                Text         = $"My port is: {client.Client.LocalEndPoint.ToString()}"
            };

            TcpIO.WriteStream(client.GetStream(), logInMessage);
            Message response = null;

            Debug.WriteLine("Started login...");
            Stopwatch waitingForResponse = Stopwatch.StartNew();

            while (response == null && waitingForResponse.Elapsed.TotalSeconds < 3)
            {
                response = TcpIO.ReadStream(client.GetStream());
                Thread.Yield();
            }
            waitingForResponse.Stop();
            Debug.WriteLine("Login-response received!");
            if (response.MessageType == MessageType.LoginInformation &&
                response.ReceiverName == name)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }
Exemple #6
0
        private bool AuthenticateClient(TcpClient client)
        {
            Logger.GetInstance().NewInfoLine("Started authenticating new client.");
            Message login = null;

            while (login == null)
            {
                login = TcpIO.ReadStream(client.GetStream());
                Thread.Yield();
            }
            bool loginOK = (login.MessageType == MessageType.LoginInformation) && (!server.HasConnectionWithName(login.SenderName));

            Logger.GetInstance().NewInfoLine(login.ToDebugString());

            Logger.GetInstance().NewInfoLine($"Authentication ok for {login.SenderName}: {loginOK}");

            Message response;

            if (loginOK)
            {
                Name       = login.SenderName;
                aliveUntil = DateTime.Now.AddSeconds(5);
                response   = new Message()
                {
                    MessageType  = MessageType.LoginInformation,
                    ReceiverName = Name
                };
            }
            else
            {
                response = new Message()
                {
                    MessageType  = MessageType.LoginInformation,
                    ReceiverName = null
                };
            }
            TcpIO.WriteStream(client.GetStream(), response);
            return(loginOK);
        }
Exemple #7
0
        private void Loop()
        {
            NetworkStream stream = client.GetStream();
            Message       newMessage;
            DateTime      lastHeartbeat = SendHeartbeat();

            while (client.Connected && keepListening)
            {
                if (client.Connected && stream.DataAvailable && stream.CanRead)
                {
                    newMessage = TcpIO.ReadStream(stream);
                    ChatData.GetInstance().AddMessage(newMessage);
                    UIController.GetInstance().Refresh();
                }

                if (DateTime.Now.Subtract(lastHeartbeat).TotalSeconds >= 2)
                {
                    lastHeartbeat = SendHeartbeat();
                }

                Thread.Yield();
            }
        }
 public Test()
 {
     _channel = new TcpIO();
     _channel.DataReceived += OnDataReceived;
 }