/// <summary> /// 更新用户状态 /// </summary> void UpdateClientStatus() { curPlayer = host.GetClientCount(); Queue <int> loginClient = host.GetLoginClient(); bool updatePlayerInfo = false; while (loginClient.Count > 0) { OnClientLogin(loginClient.Dequeue()); updatePlayerInfo = true; } Queue <int> logoutClient = host.GetLogOutClient(); while (logoutClient.Count > 0) { OnClientLogOut(logoutClient.Dequeue()); updatePlayerInfo = true; } if (updatePlayerInfo) { OnClientChange(curPlayer); } }