public static string GetRewardName(TaskRewardType type) { string name = ""; switch (type) { case TaskRewardType.Exp: name = "经验"; break; case TaskRewardType.Gold: name = "金币"; break; default: break; } return(name); }
public static PropertyInt GetRewardProperty(TaskRewardType type) { switch (type) { case TaskRewardType.Exp: return(PlayerData.Instance.Exp); break; case TaskRewardType.Gold: return(PlayerData.Instance.Gold); break; default: return(null); break; } }
public TaskRewardItem(TaskRewardType type, int value) { this.RequirementType = type; this.RewardValue = value; }
public void InitTaskReward(int id, TaskRewardType rewardtype, int num) { this.TaskRewardID = id; this.RewardType = rewardtype; this.TaskRewardNum = num; }