// Use this for initialization protected override void OnOpened() { base.OnOpened(); UIManager.AddEventHandler <TaskItemBean>(UIEventType.ON_CLICK_TASKITEM, ShowTaskItem); TaskDataMgr.AddEventHandler <int>(TaskDataEvent.FINSH_TASK, Finsh); OKButton.onClick.AddListener(Get); CancelButton.onClick.AddListener(Delete); OKButton.gameObject.SetActive(false); CancelButton.gameObject.SetActive(false); ShowTask(); }
public RoleHandler() { m_mgr = new RoleMgr(); m_userMgr = new UserLoginDataMgr(); m_serverMgr = new ServerPropertyMgr(); m_roleinfoMgr = new RoleInfoMgr(); m_goodsListMgr = new GoodsListMgr(); m_equiplistMgr = new EquipListMgr(); m_taskMgr = new TaskDataMgr(); m_skillMgr = new SkillDataMgr(); }
protected override void OnClosed() { UIManager.RemoveEventHandler <TaskItemBean>(UIEventType.ON_CLICK_TASKITEM, ShowTaskItem); TaskDataMgr.RemoveEventHandler <int>(TaskDataEvent.FINSH_TASK, Finsh); base.OnClosed(); }
public TaskHandler() { m_mgr = new TaskDataMgr(); }