private void TaskItemClick(UnityEngine.GameObject go) { if (go != null) { foreach (int id in finishtask) { if (taskDic.ContainsKey(id)) { UnityEngine.GameObject godic = taskDic[id]; if (godic != null && godic == go) { // by leeQ UIManager.Instance.ShowWindowByName("TaskAward"); UnityEngine.GameObject god = UIManager.Instance.GetWindowGoByName("TaskAward"); if (god != null) { TaskAward ta = god.GetComponent <TaskAward>(); if (ta != null) { ta.SetAwardProperty(id); ta.InitTaskId(id, TaskCompleteType.T_common); } } ////发送已读消息 //ArkCrossEngine.GfxSystem.EventChannelForLogic.Publish("ge_read_finish", "lobby", id); //LogicSystem.EventChannelForGfx.Publish("ge_ui_award_finished", "ui");//通关副本按钮 //UIManager.Instance.HideWindowByName("GameTask"); //GfxSystem.PublishGfxEvent("ge_ui_connect_hint", "ui", false, true); return; } } } } CloseGameTask(); foreach (int key in taskDic.Keys) { if (taskDic[key] == go) { ArkCrossEngine.MissionConfig missionconfig = ArkCrossEngine.LogicSystem.GetMissionDataById(key); if (GotoTargetUI(missionconfig)) { break; } } } }
private void GetTaskIdAndOperator(int id, ArkCrossEngine.MissionOperationType oper, string schedule) { try { ArkCrossEngine.MissionConfig missionconfig = ArkCrossEngine.LogicSystem.GetMissionDataById(id); ArkCrossEngine.RoleInfo ri = ArkCrossEngine.LobbyClient.Instance.CurrentRole; if (missionconfig != null && ri != null && ri.Level < missionconfig.LevelLimit) { return; } switch (oper) { case ArkCrossEngine.MissionOperationType.ADD: AddTask(id, schedule); break; case ArkCrossEngine.MissionOperationType.FINISH: if (!finishtask.Contains(id)) { if (!taskDic.ContainsKey(id)) { AddTask(id, schedule); } else { SetTaskInfo(taskDic[id], id, schedule); } UnityEngine.Transform tf = taskDic[id].transform.Find("New"); if (tf != null) { UISprite us = tf.gameObject.GetComponent <UISprite>(); if (us != null) { us.spriteName = "lingj"; } } tf = taskDic[id].transform.Find("Schedule"); if (tf != null) { NGUITools.SetActive(tf.gameObject, false); } finishtask.Add(id); } if (missionconfig.MissionType == 1) { UIManager.Instance.ShowWindowByName("TaskAward"); UnityEngine.GameObject god = UIManager.Instance.GetWindowGoByName("TaskAward"); if (god != null) { TaskAward ta = god.GetComponent <TaskAward>(); if (ta != null) { ta.SetAwardProperty(id); ta.InitTaskId(id, TaskCompleteType.T_common); } } } break; case ArkCrossEngine.MissionOperationType.DELETE: DeleteTask(id); if (missionconfig.MissionType == 1) { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("TaskAward"); if (!NGUITools.GetActive(go)) { if (go != null) { TaskAward ta = go.GetComponent <TaskAward>(); if (ta != null && ta.TaskId != id) { ta.SetAwardProperty(id); UIManager.Instance.HideWindowByName("GameTask"); UIManager.Instance.ShowWindowByName("TaskAward"); } } } else { TaskAward ta = go.GetComponent <TaskAward>(); if (ta.TaskId != id) { awardtask.Add(id); } } } break; case ArkCrossEngine.MissionOperationType.UPDATA: break; default: break; } CheckHasFinish(); } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }