public void OnStart() { LogManager.Log("Timer On !"); _remainingTime = 185; _isStart = true; _tartManager = TartSystemManager.Instance; _tartManager.RandomChoiceOfTart(); }
private void Awake() { Init(); if (_instance == null) { _instance = this; } else if (_instance != this) { Destroy(gameObject); } DontDestroyOnLoad(gameObject); }