public void Main() { MySocket = new Socket(); SocketConnectedObserver = new TargettedObserver <bool>(() => MySocket.Connected); SocketConnectedObserver.ValueChanged += ReportSocketConnectedStateChanged; PerformSocketConnection(); MainThread.Invoke(PollSocketValue); }
private void ReportSocketConnectedStateChanged(TargettedObserver <bool> observer, ObservedValueChangedEventArgs <bool> eventArgs) { Console.WriteLine("Socket connection state changed! OldValue: " + eventArgs.OldValue + ", NewValue: " + eventArgs.NewValue); }