public void Read(BinaryReader br) { ID = br.ReadUInt32(); Stop = br.ReadBoolean(); br.ReadBytes(3); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { ID = br.ReadUInt32(); Period = br.ReadUInt32(); Counter = br.ReadUInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { int size = br.ReadInt32(); Text = br.ReadBytes(size).ToUnicode(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { ID = br.ReadUInt32(); IDType = br.ReadUInt32(); Range = br.ReadInt32(); PlayerNum = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { ActionName = br.ReadBytes(128).ToGBK(); LoopCount = br.ReadInt32(); Interval = br.ReadInt32(); PlayTime = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { RadiusValue = br.ReadSingle(); RadiusType = br.ReadUInt32(); TargetID = br.ReadInt32(); Target_Type = br.ReadUInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { ActionName = br.ReadBytes(128).ToGBK(); Loop = br.ReadBoolean(); br.ReadBytes(3); Interval = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { ID = br.ReadInt32(); Value = br.ReadInt32(); IsHistoryValue = br.ReadBoolean(); br.ReadBytes(3); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { WorldID = br.ReadInt32(); PathID = br.ReadInt32(); PatrolType = (MonsterPatrolType)br.ReadInt32(); SpeedType = (MonsterPatrolSpeedType)br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { Skill = new SkillID() { Value = br.ReadUInt32() }; Level = br.ReadUInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { MinX = br.ReadSingle(); MinY = br.ReadSingle(); MinZ = br.ReadSingle(); MaxX = br.ReadSingle(); MaxY = br.ReadSingle(); MaxZ = br.ReadSingle(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { Dst = br.ReadInt32(); DstType = (VarType)br.ReadInt32(); Src1 = br.ReadInt32(); Src1Type = (VarType)br.ReadInt32(); Op = (OperatorType)br.ReadInt32(); Src2 = br.ReadInt32(); Src2Type = (VarType)br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { MinX = br.ReadSingle(); MinY = br.ReadSingle(); MinZ = br.ReadSingle(); MaxX = br.ReadSingle(); MaxY = br.ReadSingle(); MaxZ = br.ReadSingle(); TargetID = br.ReadInt32(); Target_Type = br.ReadUInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { MonsterID = new MobID() { Value = br.ReadUInt32() }; Range = br.ReadInt32(); Life = br.ReadInt32(); DispearCondition = (SummoneeDisppearType)br.ReadInt32(); PathID = br.ReadInt32(); MonsterNum = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { MonsterID = new MobID() { Value = br.ReadUInt32() }; Range = br.ReadInt32(); Life = br.ReadInt32(); Dispear = br.ReadInt32(); UsePolicyTarget = br.ReadInt32(); PathID = br.ReadInt32(); MonsterNum = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { LifeType = br.ReadInt32(); MineID = new MineID() { Value = br.ReadUInt32() }; MineIDType = br.ReadInt32(); Range = br.ReadInt32(); Life = br.ReadInt32(); MineNum = br.ReadInt32(); MineNumType = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { LifeType = br.ReadInt32(); NPCID = new NpcID() { Value = br.ReadUInt32() }; NPCIDType = br.ReadInt32(); Range = br.ReadInt32(); Life = br.ReadInt32(); PathID = br.ReadInt32(); PathIDType = br.ReadInt32(); NPCNum = br.ReadInt32(); NPCNumType = br.ReadInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { int size = br.ReadInt32(); Text = br.ReadBytes(size).ToUnicode(); if (Text.StartsWith("$")) { string c = Text.Substring(0, 2); switch (c) { case "$S": ChatChannel = ChatChannels2.System; break; case "$A": ChatChannel = ChatChannels2.NormalWithoutName; break; case "$I": ChatChannel = ChatChannels2.Gm; break; case "$X": ChatChannel = ChatChannels2.CenterScreen; break; default: ChatChannel = ChatChannels2.Normal; break; } } else { ChatChannel = ChatChannels2.Normal; } if (ChatChannel != ChatChannels2.Normal) { Text = Text.Remove(0, 2); } AppendDataMask = (TalkTextAppendDataMask)br.ReadUInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { ID = br.ReadUInt32(); Target = TargetStream.Read(br); }
public void Read(BinaryReader br) { Type = (FactionPVPPointType)br.ReadUInt32(); Target = TargetStream.Read(br); }