public SetupTargets( IAbility parent, TargetFilter filter, TargetNotification notification, int priority = 0) { Parent = parent; Priority = priority; TargetFilter = filter; Notification = notification; }
public TargetNotification UserMessage() { return(Match.Phase.Day == 1 ? new TargetNotification { UserAddMessage = target => { Targets.ForceSet(null); return Notification.Chat(Role, ShootKey.FirstNight); } } : TargetNotification.Enum <ShootKey>(this)); }