/// <inheritdoc /> public void SetTarget(IPlayerEntity player, uint targetObjectId, TargetModeType targetMode) { var targetEntity = player.FindEntity <IWorldEntity>(targetObjectId); if (targetEntity == null) { return; } if (targetMode == TargetModeType.Selected) { player.Interaction.TargetEntity = targetEntity; _logger.LogDebug("Player {0} selected {1} as target.", player.Object.Name, targetEntity.Object.Name); } else if (targetMode == TargetModeType.Unselected) { player.Interaction.TargetEntity = null; _logger.LogDebug("Player {0} cleared selection on {1}.", player.Object.Name, targetEntity.Object.Name); } else { _logger.LogWarning("Player {0} raised an invalid or unknown target mode on {1}.", player.Object.Name, targetEntity.Object.Name); } }
/// <inheritdoc /> public void Deserialize(INetPacketStream packet) { TargetId = packet.Read <uint>(); TargetMode = (TargetModeType)packet.Read <byte>(); }