Exemple #1
0
 public void Exit()
 {
     TargetManager.Clear();
     SceneManager.LoadScene("MainMenu");
 }
Exemple #2
0
 public void Retry()
 {
     TargetManager.Clear();
     SceneManager.LoadScene(SceneManager.GetActiveScene().name);
 }
        public override void Clean()
        {
            ObjectManager <TreeObject> .Clear();

            TargetManager.Clear();
        }
Exemple #4
0
 public void OnExit()
 {
     Time.timeScale = timeScaleBackup;
     TargetManager.Clear();
     SceneManager.LoadScene("MainMenu");
 }
        public override void Clean()
        {
            ObjectManager <Grenade> .Clear();

            TargetManager.Clear();
        }