private void Events_TargetAvailable(object sender, TargetAvailableEvent e) { if (e.TargetName.Equals(PS4.SelectedTarget.Info.Name)) { UpdateModuleList(); } }
private void PS4_TargetAvailable(object sender, TargetAvailableEvent e) { ExecuteSecure(() => UpdateTargetList()); }
private void Events_TargetAvailable(object sender, TargetAvailableEvent e) { UpdateTarget(); }