protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.TheBestTank); ////////////////////////МЕНЮ\\\\\\\\\\\\\\\\\\\\\\ drawerLayout = FindViewById <DrawerLayout>(Resource.Id.drawer_layout); var toolbar = FindViewById <Android.Support.V7.Widget.Toolbar>(Resource.Id._app_bar); SetSupportActionBar(toolbar); SupportActionBar.SetTitle(Resource.String.app_name); SupportActionBar.SetDisplayHomeAsUpEnabled(true); SupportActionBar.SetDisplayShowHomeEnabled(true); var navigationView = FindViewById <NavigationView>(Resource.Id.nav_view); navigationView.NavigationItemSelected += NavigationView_NavigationItemSelected; var drawerToogle = new ActionBarDrawerToggle(this, drawerLayout, toolbar, Resource.String.open_drawer, Resource.String.close_drawer); drawerLayout.AddDrawerListener(drawerToogle); drawerToogle.SyncState(); ////////////////////////МЕНЮ\\\\\\\\\\\\\\\\\\\\\\ Context context = Application.Context; var id = "ca-app-pub-8211072909515345~1945501010"; Android.Gms.Ads.MobileAds.Initialize(context, id); var adView = FindViewById <AdView>(Resource.Id.adViewTheBestTank); var adRequest = new AdRequest.Builder().Build(); adView.LoadAd(adRequest); //var requestbuilder = new AdRequest.Builder().AddTestDevice("D0BE22F1A4BE27C7470F95A699568FE2"); //adView.LoadAd(requestbuilder.Build()); _TheBestSpinnerNation = FindViewById <Spinner>(Resource.Id.TheBestSpinnerNationT); _TheBestSpinnerRank = FindViewById <Spinner>(Resource.Id.TheBestSpinnerRankT); _TheBestSpinnerTask = FindViewById <Spinner>(Resource.Id.TheBestSpinnerTaskT); _TheBestListView = FindViewById <ListView>(Resource.Id.TheBestlistViewT); //Привязка спиннеров к шарп коду theBestNations = NationCollection.GetNation(); TheBestAdapterNation = new NationAdapter(this, theBestNations); _TheBestSpinnerNation.Adapter = TheBestAdapterNation; _TheBestSpinnerNation.SetSelection(0); //Автовыбор selectedNation = 100; theBestRanks = RankCollection.GetRank(); TheBestAdapterRank = new RankAdapter(this, theBestRanks); _TheBestSpinnerRank.Adapter = TheBestAdapterRank; _TheBestSpinnerRank.SetSelection(7); //Автовыбор selectedRank = 7; //Автовыбор theBestTask = TankTaskCollection.GetTankTask(); TheBestAdapterTask = new TaskAdapter(this, theBestTask); _TheBestSpinnerTask.Adapter = TheBestAdapterTask; _TheBestSpinnerTask.SetSelection(3); //Автовыбор SelectedTask = 3; //Автовыбор _TheBestSpinnerNation.ItemSelected += _TheBestSpinnerNation_ItemSelected; _TheBestSpinnerRank.ItemSelected += _TheBestSpinnerRank_ItemSelected; _TheBestSpinnerTask.ItemSelected += _TheBestSpinnerTask_ItemSelected; }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.InfoTank); context = Application.Context; ////////////////////////МЕНЮ\\\\\\\\\\\\\\\\\\\\\\ drawerLayout = FindViewById <DrawerLayout>(Resource.Id.drawer_layout); var toolbar = FindViewById <Android.Support.V7.Widget.Toolbar>(Resource.Id._app_bar); SetSupportActionBar(toolbar); SupportActionBar.SetTitle(Resource.String.app_name); SupportActionBar.SetDisplayHomeAsUpEnabled(true); SupportActionBar.SetDisplayShowHomeEnabled(true); var navigationView = FindViewById <NavigationView>(Resource.Id.nav_view); navigationView.NavigationItemSelected += NavigationView_NavigationItemSelected; var drawerToogle = new ActionBarDrawerToggle(this, drawerLayout, toolbar, Resource.String.open_drawer, Resource.String.close_drawer); drawerLayout.AddDrawerListener(drawerToogle); drawerToogle.SyncState(); ////////////////////////МЕНЮ\\\\\\\\\\\\\\\\\\\\\\ var id = "ca-app-pub-8211072909515345~1945501010"; Android.Gms.Ads.MobileAds.Initialize(context, id); var adView = FindViewById <AdView>(Resource.Id.adViewInfoTankkk); var adRequest = new AdRequest.Builder().Build(); adView.LoadAd(adRequest); //var requestbuilder = new AdRequest.Builder().AddTestDevice("D0BE22F1A4BE27C7470F95A699568FE2"); //adView.LoadAd(requestbuilder.Build()); //шрифт var font = Typeface.CreateFromAsset(Assets, "dinfont.ttf"); _InfoSpinnerNation = FindViewById <Spinner>(Resource.Id.InfoSpinnerNationT); _InfoSpinnerRank = FindViewById <Spinner>(Resource.Id.InfoSpinnerRankT); _InfoSpinnerTank = FindViewById <Spinner>(Resource.Id.InfoSpinnerTank); _InfoListView = FindViewById <ListView>(Resource.Id.listViewT); _InfoSpinnerPotentialEnemyTank = FindViewById <Spinner>(Resource.Id.InfoSpinnerPotentialEnemyTank); //Привязка спиннеров к шарп коду #region Привязка TextView к коду _InfoImage = FindViewById <ImageView>(Resource.Id.InfoImageT); _InfoFlag = FindViewById <ImageView>(Resource.Id.InfoFlagT); _ShellAP = FindViewById <ImageView>(Resource.Id.InfoShellAP); _ShellAPHE = FindViewById <ImageView>(Resource.Id.InfoShellAPHE); _ShellHE = FindViewById <ImageView>(Resource.Id.InfoShellHE); _ShellAPCR = FindViewById <ImageView>(Resource.Id.InfoShellAPCR); _ShellAPDS = FindViewById <ImageView>(Resource.Id.InfoShellAPDS); _ShellAPFSDS = FindViewById <ImageView>(Resource.Id.InfoShellAPFSDS); _ShellHEAT = FindViewById <ImageView>(Resource.Id.InfoShellHEAT); _ShellHEATFS = FindViewById <ImageView>(Resource.Id.InfoShellHEATFS); _ShellShrapnel = FindViewById <ImageView>(Resource.Id.InfoShellShrapnel); _ShellHESH = FindViewById <ImageView>(Resource.Id.InfoShellHESH); _ShellATGM = FindViewById <ImageView>(Resource.Id.InfoShellATGM); _ShellSSM = FindViewById <ImageView>(Resource.Id.InfoShellSSM); _ShellHEATGRENADE = FindViewById <ImageView>(Resource.Id.InfoShellHEATGRENADE); _ShellHEGRENADE = FindViewById <ImageView>(Resource.Id.InfoShellHEGRENADE); _ShellHEVT = FindViewById <ImageView>(Resource.Id.InfoShellHEVT); _ShellSAM = FindViewById <ImageView>(Resource.Id.InfoShellSAM); _InfoTankTextBR = FindViewById <TextView>(Resource.Id.InfoTankTextBR); _InfoTankTextType = FindViewById <TextView>(Resource.Id.InfoTankTextType); _InfoTankTextCharacter = FindViewById <TextView>(Resource.Id.InfoTankTextPlaneCharacter); _InfoTankTextFirstRideYear = FindViewById <TextView>(Resource.Id.InfoTankTextFirstRideYear); _InfoTankTextPatchAdded = FindViewById <TextView>(Resource.Id.InfoTankTextPatchAdded); _InfoTankTextMaxSpeedAtRoad = FindViewById <TextView>(Resource.Id.InfoTankTextMaxSpeedAtRoad); _InfoTankTextMaxSpeedAtTerrain = FindViewById <TextView>(Resource.Id.InfoTankTextMaxSpeedAtTerrain); _InfoTankTextMaxReverseSpeed = FindViewById <TextView>(Resource.Id.InfoTankTextMaxReverseSpeed); _InfoTankTextAccelerationTo100 = FindViewById <TextView>(Resource.Id.InfoTankTextAccelerationTo100); _InfoTankTextTurnTurretTime = FindViewById <TextView>(Resource.Id.InfoTankTextTurnTurretTime); _InfoTankTextTurnHullTime = FindViewById <TextView>(Resource.Id.InfoTankTextTurnHullTime); _InfoTankTextEnginePower = FindViewById <TextView>(Resource.Id.InfoTankTextEnginePower); _InfoTankTextWeight = FindViewById <TextView>(Resource.Id.InfoTankTextWeight); _InfoTankTextPowerToWeightRatio = FindViewById <TextView>(Resource.Id.InfoTankTextPowerToWeightRatio); _InfoTankTextCannonName = FindViewById <TextView>(Resource.Id.InfoTankTextCannonName); _InfoTankTextPenetration = FindViewById <TextView>(Resource.Id.InfoTankTextPenetration); _InfoTankTextShellSpeed = FindViewById <TextView>(Resource.Id.InfoTankTextShellSpeed); _InfoTankTextReloadTime = FindViewById <TextView>(Resource.Id.InfoTankTextReloadTime); _InfoTankTextUpAimAngle = FindViewById <TextView>(Resource.Id.InfoTankTextUpAimAngle); _InfoTankTextDownAimAngle = FindViewById <TextView>(Resource.Id.InfoTankTextDownAimAngle); _InfoTankTextStabilizer = FindViewById <TextView>(Resource.Id.InfoTankTextStabilizer); _InfoTankTextAAMachineGunExist = FindViewById <TextView>(Resource.Id.InfoTankTextAAMachineGunExist); _InfoTankTextReducedArmorFrontTurret = FindViewById <TextView>(Resource.Id.InfoTankTextReducedArmorFrontTurret); _InfoTankTextReducedArmorTopSheet = FindViewById <TextView>(Resource.Id.InfoTankTextReducedArmorTopSheet); _InfoTankTextReducedArmorBottomSheet = FindViewById <TextView>(Resource.Id.InfoTankTextReducedBottomTopSheet); _InfoTankLabelTextBR = FindViewById <TextView>(Resource.Id.InfoTankLabelTextBR); _InfoTankLabelTextType = FindViewById <TextView>(Resource.Id.InfoTankLabelTextType); _InfoTankLabelTextCharacter = FindViewById <TextView>(Resource.Id.InfoTankLabelTextPlaneCharacter); _InfoTankLabelTextFirstRideYear = FindViewById <TextView>(Resource.Id.InfoTankLabelTextFirstRideYear); _InfoTankLabelTextPatchAdded = FindViewById <TextView>(Resource.Id.InfoTankLabelTextTankPatchAdded); _InfoTankLabelTextMaxSpeedAtRoad = FindViewById <TextView>(Resource.Id.InfoTankLabelTextMaxSpeedAtRoad); _InfoTankLabelTextMaxSpeedAtTerrain = FindViewById <TextView>(Resource.Id.InfoTankLabelTextMaxSpeedAtTerrain); _InfoTankLabelTextMaxReverseSpeed = FindViewById <TextView>(Resource.Id.InfoTankLabelTextMaxReverseSpeed); _InfoTankLabelTextAccelerationTo100 = FindViewById <TextView>(Resource.Id.InfoTankLabelTextAccelerationTo100); _InfoTankLabelTextTurnTurretTime = FindViewById <TextView>(Resource.Id.InfoTankLabelTextTurnTurretTime); _InfoTankLabelTextTurnHullTime = FindViewById <TextView>(Resource.Id.InfoTankLabelTextTurnHullTime); _InfoTankLabelTextEnginePower = FindViewById <TextView>(Resource.Id.InfoTankLabelTextEnginePower); _InfoTankLabelTextWeight = FindViewById <TextView>(Resource.Id.InfoTankLabelTextWeight); _InfoTankLabelTextPowerToWeightRatio = FindViewById <TextView>(Resource.Id.InfoTankLabelTextPowerToWeightRatio); _InfoTankLabelTextPenetration = FindViewById <TextView>(Resource.Id.InfoTankLabelTextPenetration); _InfoTankLabelTextShellSpeed = FindViewById <TextView>(Resource.Id.InfoTankLabelTextShellSpeed); _InfoTankLabelTextReloadTime = FindViewById <TextView>(Resource.Id.InfoTankLabelTextReloadTime); _InfoTankLabelTextUpAimAngle = FindViewById <TextView>(Resource.Id.InfoTankLabelTextUpAimAngle); _InfoTankLabelTextDownAimAngle = FindViewById <TextView>(Resource.Id.InfoTankLabelTextDownAimAngle); _InfoTankLabelTextStabilizer = FindViewById <TextView>(Resource.Id.InfoTankLabelTextStabilizer); _InfoTankLabelTextAAMachineGunExist = FindViewById <TextView>(Resource.Id.InfoTankLabelTextAAMachineGunExist); _InfoTankLabelTextReducedArmorFrontTurret = FindViewById <TextView>(Resource.Id.InfoTankLabelTextReducedArmorFrontTurret); _InfoTankLabelTextReducedArmorTopSheet = FindViewById <TextView>(Resource.Id.InfoTankLabelTextReducedArmorTopSheet); _InfoTankLabelTextReducedArmorBottomSheet = FindViewById <TextView>(Resource.Id.InfoTankLabelTextReducedArmorBottomSheet); _InfoTankShellType = FindViewById <TextView>(Resource.Id.InfoTankShellType); #endregion #region Изменения шрифта _InfoTankLabelTextBR.Typeface = font; _InfoTankLabelTextType.Typeface = font; _InfoTankLabelTextCharacter.Typeface = font; _InfoTankLabelTextFirstRideYear.Typeface = font; _InfoTankLabelTextPatchAdded.Typeface = font; _InfoTankLabelTextMaxSpeedAtRoad.Typeface = font; _InfoTankLabelTextMaxSpeedAtTerrain.Typeface = font; _InfoTankLabelTextMaxReverseSpeed.Typeface = font; _InfoTankLabelTextAccelerationTo100.Typeface = font; _InfoTankLabelTextTurnTurretTime.Typeface = font; _InfoTankLabelTextTurnHullTime.Typeface = font; _InfoTankLabelTextEnginePower.Typeface = font; _InfoTankLabelTextWeight.Typeface = font; _InfoTankLabelTextPowerToWeightRatio.Typeface = font; _InfoTankLabelTextPenetration.Typeface = font; _InfoTankLabelTextShellSpeed.Typeface = font; _InfoTankLabelTextReloadTime.Typeface = font; _InfoTankLabelTextUpAimAngle.Typeface = font; _InfoTankLabelTextDownAimAngle.Typeface = font; _InfoTankLabelTextStabilizer.Typeface = font; _InfoTankLabelTextAAMachineGunExist.Typeface = font; _InfoTankLabelTextReducedArmorFrontTurret.Typeface = font; _InfoTankLabelTextReducedArmorTopSheet.Typeface = font; _InfoTankLabelTextReducedArmorBottomSheet.Typeface = font; _InfoTankShellType.Typeface = font; #endregion #region Изменения цвета текста всех TextView _InfoTankLabelTextBR.SetTextColor(Color.Black); _InfoTankLabelTextType.SetTextColor(Color.Black); _InfoTankLabelTextCharacter.SetTextColor(Color.Black); _InfoTankLabelTextFirstRideYear.SetTextColor(Color.Black); _InfoTankLabelTextPatchAdded.SetTextColor(Color.Black); _InfoTankLabelTextMaxSpeedAtRoad.SetTextColor(Color.Black); _InfoTankLabelTextMaxSpeedAtTerrain.SetTextColor(Color.Black); _InfoTankLabelTextMaxReverseSpeed.SetTextColor(Color.Black); _InfoTankLabelTextAccelerationTo100.SetTextColor(Color.Black); _InfoTankLabelTextTurnTurretTime.SetTextColor(Color.Black); _InfoTankLabelTextTurnHullTime.SetTextColor(Color.Black); _InfoTankLabelTextEnginePower.SetTextColor(Color.Black); _InfoTankLabelTextWeight.SetTextColor(Color.Black); _InfoTankLabelTextPowerToWeightRatio.SetTextColor(Color.Black); _InfoTankLabelTextPenetration.SetTextColor(Color.Black); _InfoTankLabelTextShellSpeed.SetTextColor(Color.Black); _InfoTankLabelTextReloadTime.SetTextColor(Color.Black); _InfoTankLabelTextUpAimAngle.SetTextColor(Color.Black); _InfoTankLabelTextDownAimAngle.SetTextColor(Color.Black); _InfoTankLabelTextStabilizer.SetTextColor(Color.Black); _InfoTankLabelTextAAMachineGunExist.SetTextColor(Color.Black); _InfoTankLabelTextReducedArmorFrontTurret.SetTextColor(Color.Black); _InfoTankLabelTextReducedArmorTopSheet.SetTextColor(Color.Black); _InfoTankLabelTextReducedArmorBottomSheet.SetTextColor(Color.Black); _InfoTankTextBR.SetTextColor(Color.Black); _InfoTankTextType.SetTextColor(Color.Black); _InfoTankTextCharacter.SetTextColor(Color.Black); _InfoTankTextFirstRideYear.SetTextColor(Color.Black); _InfoTankTextPatchAdded.SetTextColor(Color.Black); _InfoTankTextMaxSpeedAtRoad.SetTextColor(Color.Black); _InfoTankTextMaxSpeedAtTerrain.SetTextColor(Color.Black); _InfoTankTextMaxReverseSpeed.SetTextColor(Color.Black); _InfoTankTextAccelerationTo100.SetTextColor(Color.Black); _InfoTankTextTurnTurretTime.SetTextColor(Color.Black); _InfoTankTextTurnHullTime.SetTextColor(Color.Black); _InfoTankTextEnginePower.SetTextColor(Color.Black); _InfoTankTextWeight.SetTextColor(Color.Black); _InfoTankTextPowerToWeightRatio.SetTextColor(Color.Black); _InfoTankTextCannonName.SetTextColor(Color.Black); _InfoTankTextPenetration.SetTextColor(Color.Black); _InfoTankTextShellSpeed.SetTextColor(Color.Black); _InfoTankTextReloadTime.SetTextColor(Color.Black); _InfoTankTextUpAimAngle.SetTextColor(Color.Black); _InfoTankTextDownAimAngle.SetTextColor(Color.Black); _InfoTankTextStabilizer.SetTextColor(Color.Black); _InfoTankTextAAMachineGunExist.SetTextColor(Color.Black); _InfoTankTextReducedArmorFrontTurret.SetTextColor(Color.Black); _InfoTankTextReducedArmorTopSheet.SetTextColor(Color.Black); _InfoTankTextReducedArmorBottomSheet.SetTextColor(Color.Black); _InfoTankShellType.SetTextColor(Color.Black); #endregion nations = NationCollection.GetNation(); AdapterNation = new NationAdapter(this, nations); _InfoSpinnerNation.Adapter = AdapterNation; _InfoSpinnerNation.SetSelection(5); //Автовыбор selectedNation = 5; //Автовыбор ranks = RankCollection.GetRank(); AdapterRank = new RankAdapter(this, ranks); _InfoSpinnerRank.Adapter = AdapterRank; _InfoSpinnerRank.SetSelection(7); //Автовыбор selectedRank = 7; //Автовыбор potentialTask = TankTaskCollection.GetTankTask(); PotentialAdapterTask = new TaskAdapter(this, potentialTask); _InfoSpinnerPotentialEnemyTank.Adapter = PotentialAdapterTask; _InfoSpinnerPotentialEnemyTank.SetSelection(0); //Автовыбор SelectedPotentialTask = 0; //Автовыбор _InfoSpinnerTank.SetSelection(1); //Объявление коллекции наций, рангов и адаптеров _InfoSpinnerNation.ItemSelected += _InfoSpinnerNation_ItemSelected; _InfoSpinnerRank.ItemSelected += _InfoSpinnerRank_ItemSelected; _InfoSpinnerTank.ItemSelected += _InfoSpinnerTank_ItemSelected; _InfoSpinnerPotentialEnemyTank.ItemSelected += _InfoSpinnerPotentialEnemyTank_ItemSelected; //**// }