public void SwitchTurns() { if (playerTurn == Tank.PlayerType.First) { playerTurn = Tank.PlayerType.Second; GameObject.Find("TurnIndicatior_Text").GetComponent <Text>().text = playerTwoTank.Username; } else if (playerTurn == Tank.PlayerType.Second) { playerTurn = Tank.PlayerType.First; GameObject.Find("TurnIndicatior_Text").GetComponent <Text>().text = playerOneTank.Username; } }
public bool CheckTurn(Tank.PlayerType requestorType) { return(requestorType == playerTurn); }