void Print_All() { StringBuilder _ms = new StringBuilder(); _ms.Clear(); _ms.Append(" Target Angle="); _ms.Append(angleSetpoint); _ms.Append(" Current Angle="); _ms.Append(scaledUnitsToDegrees(_turret.GetEncPosition())); _ms.Append(" Target RPM="); _ms.Append(rpmSetpoint); _ms.Append(" Current RPM="); _ms.Append(_shooter.GetSpeed()); Debug.Print(_ms.ToString()); }
void Print_Speed() { StringBuilder _ms = new StringBuilder(); _ms.Clear(); _ms.Append(" rpmSetpoint="); _ms.Append(rpmSetpoint); _ms.Append("_s.GetSpeed()="); _ms.Append(_shooter.GetSpeed()); _ms.Append(" _s.GetEncPosition()="); _ms.Append(_shooter.GetEncPosition()); _ms.Append(" _s.GetEncVel()="); _ms.Append(_shooter.GetEncVel()); Debug.Print(_ms.ToString()); }