public void Quiz(GameObject npcObj)
    {
        npcObject = npcObj;



        ObjData objData = npcObject.GetComponent <ObjData>();

        for (answerIndex = 0; answerIndex < 3; answerIndex++)
        {
            answerData = talkManager.GetAnswer(objData.id, answerIndex);
            answerText[answerIndex].text = answerData.Split(':')[0];
        }

        Talk(objData, objData.id, objData.isclear);
        talkPanel.SetActive(isQuiz);
    }