public void ChangeBook() { MasteryTextBox.Text = SelectedBook.Name; foreach (TalentEntry talent in SelectedBook.TalentEntries) { TalentEntry talent1 = talent; foreach (masteries mastery in Client.Masteries.Where(mastery => mastery.id == talent1.TalentId)) { mastery.selectedRank = talent.Rank; } } }
private List <TalentEntry> GetCurrentTalentEntries() { List <TalentEntry> talentEntries = new List <TalentEntry>(); foreach (masteries mastery in Client.Masteries) { if (mastery.selectedRank > 0) { TalentEntry talentEntry = new TalentEntry(); talentEntry.Rank = mastery.selectedRank; talentEntry.TalentId = mastery.id; talentEntries.Add(talentEntry); } } return(talentEntries); }
private void RevertButton_Click(object sender, RoutedEventArgs e) { foreach (masteries mastery in Client.Masteries) { mastery.selectedRank = 0; } foreach (TalentEntry savedMastery in SelectedBook.TalentEntries) { TalentEntry mastery1 = savedMastery; foreach (masteries mastery in Client.Masteries.Where(mastery => mastery.id == mastery1.TalentId)) { mastery.selectedRank = savedMastery.Rank; } } }
public static Spell[] RetrieveSpells(CmdTrigger <RealmServerCmdArgs> trigger) { string[] strArray = trigger.Text.Remainder.Split(new string[1] { "," }, StringSplitOptions.RemoveEmptyEntries); List <Spell> spellList = new List <Spell>(strArray.Length); foreach (string input in strArray) { Spell spell = null; SpellId result1; if (EnumUtil.TryParse(input, out result1)) { spell = SpellHandler.Get(result1); } if (spell == null) { SpellLineId result2; if (EnumUtil.TryParse(input, out result2)) { SpellLine line = result2.GetLine(); if (line != null) { spell = line.HighestRank; } } if (spell == null) { TalentEntry entry = TalentMgr.GetEntry(trigger.Text.NextEnum(TalentId.None)); if (entry != null && entry.Spells != null && entry.Spells.Length > 0) { spell = entry.Spells[entry.Spells.Length - 1]; } if (spell == null) { continue; } } } spellList.Add(spell); } return(spellList.ToArray()); }
public static void WriteSpellId() { var noSpell = new Spell(); noSpell.Name = "None"; noSpell.Effects = new SpellEffect[0]; SpellHandler.ById[(int)0] = noSpell; WriteEnum("SpellId", "Spells", SpellHandler.ById, false, (spell) => { return(true); }, (spell) => { return(spell.FullName); }, (spell) => { TalentEntry talent = spell.Talent; List <string> descs = new List <string>(); if (spell.IsPassive) { descs.Add("Passive"); } if (talent != null) { descs.Add("Talent"); } else if (spell.Ability != null && spell.Ability.Skill != null && spell.Ability.Skill.Category != SkillCategory.Invalid) { descs.Add(spell.Ability.Skill.Category.ToString()); } if (spell.IsLearnSpell) { descs.Add("Teaches: " + spell.Effects[0].TriggerSpell); } else if (spell.Level > 0) { descs.Add("Level: " + spell.Level); } string desc = string.Join(", ", descs.ToArray()); if (!string.IsNullOrEmpty(spell.BookDescription)) { if (desc.Length > 0) { desc += "\n"; } desc += spell.BookDescription; } return(desc); }, (spell, name) => { return(null); }, (spell) => { return(spell.Id.ToString()); }); }
public static void WriteSpellId() { RealmDBMgr.Initialize(); ContentMgr.Initialize(); World.InitializeWorld(); SpellHandler.LoadSpells(); FactionMgr.Initialize(); SpellHandler.Initialize2(); var noSpell = new Spell { Name = "None", Effects = new SpellEffect[0] }; SpellHandler.ById[0] = noSpell; WriteEnum("SpellId", " : uint", "Spells", SpellHandler.ById, false, (spell) => { return(true); }, (spell) => { return(spell.FullName + spell.RankDesc); }, (spell) => { TalentEntry talent = spell.Talent; var descs = new List <string>(); if (spell.IsPassive) { descs.Add("Passive"); } if (talent != null) { descs.Add("Talent"); } else if (spell.Ability != null && spell.Ability.Skill != null && spell.Ability.Skill.Category != SkillCategory.Invalid) { descs.Add(spell.Ability.Skill.Category.ToString()); } if (spell.IsTeachSpell) { descs.Add("Teachspell"); } if (spell.Level > 0) { descs.Add("Level: " + spell.Level); } string desc = string.Join(", ", descs.ToArray()); if (!string.IsNullOrEmpty(spell.Description)) { if (desc.Length > 0) { desc += "\n"; } desc += spell.Description; } return(desc); }, (spell, name) => { return(null); }, (spell) => { return(spell.Id.ToString()); }); }