void HeadMove() { TailManager tailManager = GetComponentInParent <TailManager> (); Vector2 currentPos = transform.position; tailManager.SetLastHeadPosition(currentPos); transform.position = currentPos + direction * 10; tailManager.SetHeadRotation(transform, direction); tailManager.TailMove(gameObject.transform.position); }
void Start() { gameController = GameObject.Find("GameController").GetComponent <SnakeGameController>(); tailManager = GameObject.Find("Player/TailManager").GetComponent <TailManager> (); if (tailManager.tailSize < 6) { Destroy(this.gameObject); } else { Begin(); } }