public static TactileHandler Create(DeviceZone.AbstractTactileDevice_Zone dz, TactileMode mode, TactileEffectSimple[] pattern) { TactileHandler hh = Create(dz, mode); hh.pattern_simple = TactilePatternSimple.Create(pattern); return(hh); }
private static TactileHandler Create(DeviceZone.AbstractTactileDevice_Zone dz, TactileMode mode) { TactileHandler hh = _new(); hh.deviceZone = dz; hh.mode = mode; return(hh); }
public static TactileHandler Create(DeviceZone.AbstractTactileDevice_Zone dz, TactileMode mode, TactileEffectCustom[] pattern, RateStatic rate) { TactileHandler hh = Create(dz, mode, pattern); hh.rate_static = rate; return(hh); }
public static TactileHandler Create(DeviceZone.AbstractTactileDevice_Zone dz, TactileMode mode, TactileEffectRange[] pattern, RateRange rate) { TactileHandler hh = Create(dz, mode, pattern); hh.rate_range = rate; return(hh); }
public static TactileHandler Create(DeviceZone.AbstractTactileDevice_Zone dz, TactileMode mode, TactileEffectCustom[] pattern) { TactileHandler hh = Create(dz, mode); hh.pattern_custom = TactilePatternCustom.Create(pattern); return(hh); }