static void Main(string[] args) { TableFacade.ItemTable.Parse(Encoding.UTF8.GetBytes(File.ReadAllText("json/ItemTable.json"))); TableFacade.EquipTable.Parse(Encoding.UTF8.GetBytes(File.ReadAllText("json/EquipTable.json"))); TableFacade.EquipTable.Relate(); TableFacade.GeneralSettings = (GeneralSettingsStruct)TableFacade.Parse(typeof(GeneralSettingsStruct), Encoding.UTF8.GetBytes(File.ReadAllText("json/GeneralSettings.json"))); Console.WriteLine(TableFacade.EquipTable[1001].ID2Item.Name); Console.WriteLine(TableFacade.GeneralSettings.WorldName); }