void Connect() { if ((Engine.CanConnect() == true) && (Engine.IsConnected() == false) && (Engine.IsWaiting() == false)) { TabMain.SelectAt(0); Engine.Connect(); } }
void ConnectManual() { if (TableServers.SelectedRows.Count == 1) { ConnectionInfo s = TableServersController.GetRelatedItem((int)TableServers.SelectedRow); if (s.CanConnect()) { Engine.NextServer = s; TabMain.SelectAt(0); Connect(); } } }