void DrawTabButtons() { if (GUI.Button(new Rect(20, 20, 215, 55), "Matchmaking", Styles.GetSelectableButtonStyle(m_ActiveTab == TabCategories.Matchmaking))) { m_ActiveTab = TabCategories.Matchmaking; } if (GUI.Button(new Rect(255, 20, 215, 55), "Room Browser", Styles.GetSelectableButtonStyle(m_ActiveTab == TabCategories.RoomBrowser))) { m_ActiveTab = TabCategories.RoomBrowser; } if (GUI.Button(new Rect(490, 20, 215, 55), "Create Room", Styles.GetSelectableButtonStyle(m_ActiveTab == TabCategories.CreateRoom))) { m_ActiveTab = TabCategories.CreateRoom; } if (GUI.Button(new Rect(725, 20, 215, 55), "Logout", Styles.Button)) { ChatHandler.Instance.Client.Disconnect(); MultiplayerConnector.Instance.Disconnect(); Application.LoadLevel("MainMenu"); } }
void DrawTabButtons() { if( GUI.Button( new Rect( 20, 20, 215, 55 ), "Matchmaking", Styles.GetSelectableButtonStyle( m_ActiveTab == TabCategories.Matchmaking ) ) ) { m_ActiveTab = TabCategories.Matchmaking; } if( GUI.Button( new Rect( 255, 20, 215, 55 ), "Room Browser", Styles.GetSelectableButtonStyle( m_ActiveTab == TabCategories.RoomBrowser ) ) ) { m_ActiveTab = TabCategories.RoomBrowser; } if( GUI.Button( new Rect( 490, 20, 215, 55 ), "Create Room", Styles.GetSelectableButtonStyle( m_ActiveTab == TabCategories.CreateRoom ) ) ) { m_ActiveTab = TabCategories.CreateRoom; } if( GUI.Button( new Rect( 725, 20, 215, 55 ), "Logout", Styles.Button ) ) { ChatHandler.Instance.Client.Disconnect(); MultiplayerConnector.Instance.Disconnect(); Application.LoadLevel( "MainMenu" ); } }