private void setTWGlobals(DataWrapper container)
        {
            var context = new TW.Context();

            context.Graphics = game;
            context.Data     = container;
            context.Physics  = physX;
            context.Audio    = new AudioWrapper();
            TW.SetContext(context);
        }
 private void setTWGlobals(DataWrapper container)
 {
     Context.Graphics = game;
     Context.Data     = container;
     Context.Physics  = physX;
     //Context.Audio = new AudioWrapper();
     Context.Assets = new AssetsWrapper();
     Context.Debug  = new DebugWrapper(engine);
     Context.Engine = new EngineWrapper();
     TW.SetContext(Context);
 }