void Close() { #if DEBUG || DEVELOP TTrace.Flush(); TTrace.Stop(); #endif }
static void Main() { TTrace.Options.SendMode = SendMode.WinMsg; TTrace.Debug.Send("console framework 4.6.1 win msg", TTrace.Debug.GetType().Assembly.Location); TTrace.Flush(); TTrace.Stop(); }
static void Main() { TTrace.Options.SocketHost = "127.0.0.1"; TTrace.Options.SocketPort = 8090; TTrace.Debug.Send("Console net Core 1.1", TTrace.Debug.GetType().GetTypeInfo().Assembly.Location); TTrace.Flush(); TTrace.Stop(); }
static void Main() { TTrace.Options.SendMode = SendMode.WinMsg; TTrace.Debug.Send("Console Core 2.0 win msg", TTrace.Debug.GetType().Assembly.Location); //TTrace.Options.SocketHost = "127.0.0.1" ; //TTrace.Options.SocketPort = 8090 ; //TTrace.Debug.Send("Console core socket") ; TTrace.Flush(); TTrace.Stop(); }
//------------------------------------------------------------------------------ private void Window_Closed(object sender, EventArgs e) { TTrace.Stop(); // ensure trace sub-system is closed. You may also call TTrace.Flush() before stopping it. }
static async System.Threading.Tasks.Task Main() { TTrace.Options.SocketHost = "127.0.0.1"; Console.WriteLine("select how traces are sent to viewer"); Console.WriteLine("1 - socket (worker thread)"); Console.WriteLine("2 - socket async"); Console.WriteLine("3 - websocket (worker thread)"); Console.WriteLine("4 - websocket async"); Console.WriteLine("5 - windows msg (worker thread)"); Console.WriteLine("6 - windows msg Async"); int intChoice = Convert.ToInt32(Console.ReadLine()); string strChoice; switch (intChoice) { case 1: strChoice = "socket sync"; TTrace.Options.SendMode = SendMode.Socket; TTrace.Options.SocketPort = 8090; TTrace.Options.UseWorkerThread = true; // sync , default break; case 2: strChoice = "socket async"; TTrace.Options.SendMode = SendMode.Socket; TTrace.Options.SocketPort = 8090; TTrace.Options.UseWorkerThread = false; // async break; case 3: strChoice = "websocket sync"; TTrace.Options.SendMode = SendMode.WebSocket; TTrace.Options.SocketPort = 8091; TTrace.Options.UseWorkerThread = true; break; case 4: strChoice = "websocket async"; TTrace.Options.SendMode = SendMode.WebSocket; TTrace.Options.SocketPort = 8091; TTrace.Options.UseWorkerThread = false; break; case 5: strChoice = "windows msg sync"; TTrace.Options.SendMode = SendMode.WinMsg; TTrace.Options.UseWorkerThread = true; break; case 6: strChoice = "windows msg async"; TTrace.Options.SendMode = SendMode.WinMsg; TTrace.Options.UseWorkerThread = false; break; default: return; } Console.WriteLine($"{DateTime.Now.ToString("hh:mm:ss.fff")} starting test"); TTrace.ClearAll(); TTrace.Debug.Send($"Console Core 2.0 {strChoice} ", TTrace.Debug.GetType().Assembly.Location); TTrace.Debug.SendValue("val1", TTrace.Debug); for (int i = 0; i < 300; i++) { TTrace.Debug.Send($"{i}"); } TTrace.Debug.Send($"done {strChoice}").Show(); TTrace.Show(true); // You need to flush before stopping the application, else you will lose traces if (TTrace.Options.UseWorkerThread) { TTrace.Flush(); // blocking } else { await TTrace.FlushAsync(); // blocking } Console.WriteLine($"{DateTime.Now.ToString("hh:mm:ss.fff")} last error : {TTrace.LastSocketError}"); TTrace.CloseSocket(); TTrace.Stop(); }