public void DetermineEndOfPlay_WhenBallTravelsAtTheSideOfTheTableForRightPlayer()
        {
            var pointsEngine = new TTPointsEngine();

            Coordinates currentPosition = new Coordinates(350, 300);

            var result = pointsEngine.DetermineEndOfPlay(currentPosition);

            Assert.AreEqual(PlayStatus.SideOfTable, result);
        }
        public void DetermineEndOfPlay_WhenBallTravelsUnderTheTableForLeftPlayer()
        {
            var pointsEngine = new TTPointsEngine();

            Coordinates currentPosition = new Coordinates(400, 300);

            var result = pointsEngine.DetermineEndOfPlay(currentPosition);

            Assert.AreEqual(PlayStatus.UnderTable, result);
        }