Exemple #1
0
        public int GetAnimDispatchCase(TR_STATE id)
        {
            var anim = Bf.Animations.Model.Animations[(int) Bf.Animations.CurrentAnimation];

            foreach (var stc in anim.StateChange)
            {
                if(stc.ID == id)
                {
                    for (var j = 0; j < stc.AnimDispatch.Count; j++)
                    {
                        var disp = stc.AnimDispatch[j];
                        if (disp.FrameHigh >= disp.FrameLow && Bf.Animations.CurrentFrame.IsBetween(disp.FrameLow, disp.FrameHigh))
                        {
                            return j;
                        }
                    }
                }
            }

            return -1;
        }
Exemple #2
0
 public static StateChange Anim_FindStateChangeByID(AnimationFrame anim, TR_STATE id)
 {
     return anim.StateChange.FirstOrDefault(x => x.ID == id);
 }