Exemple #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.tag == "Player")
        {
            Debug.Log("Player collected this!!");
            TRIGGER?.Invoke(type);

            //for object pool
            gameObject.SetActive(false);
        }
    }
 public void Change(bool b = true)
 {
     TRIGGER?.Invoke(b);
 }