protected override void Start()
 {
     base.Start();
     animator       = GetComponent <Animator>();
     playerMovement = PlayerManager.instance.player.GetComponent <TFOG_CharacterMovement>();
     purpAttackHash = Animator.StringToHash("purpAttack");
 }
    public override void OnInspectorGUI()
    {
        TFOG_CharacterMovement movement = target as TFOG_CharacterMovement;

        if (DrawDefaultInspector())
        {
            if (!Application.isPlaying)
            {
                movement.speedValueGrowth.exponentialGrowth.initialValue = movement.runSpeed;
            }
        }
    }