public bool GetFFTData( int FFTPoints, TFFTWindow FFTWindow, ref int HarmonicNumber, ref int[] HarmonicFreq, ref int[] LeftAmplitude, ref int[] RightAmplitude, ref int[] LeftPhase, ref int[] RightPhase) { return(ZPlay.zplay_GetFFTData(this.objptr, FFTPoints, Convert.ToInt32((int)FFTWindow), ref HarmonicNumber, HarmonicFreq, LeftAmplitude, RightAmplitude, LeftPhase, RightPhase) == 1); }
public bool GetFFTData(int FFTPoints, TFFTWindow FFTWindow, ref int HarmonicNumber, ref int[] HarmonicFreq, ref int[] LeftAmplitude, ref int[] RightAmplitude, ref int[] LeftPhase, ref int[] RightPhase) { return zplay_GetFFTData(objptr, FFTPoints, System.Convert.ToInt32((int)(FFTWindow)), ref HarmonicNumber, HarmonicFreq, LeftAmplitude, RightAmplitude, LeftPhase, RightPhase) == 1; }
public bool GetFFTData(int FFTPoints, TFFTWindow FFTWindow, ref int HarmonicNumber, ref int[] HarmonicFreq, ref int[] LeftAmplitude, ref int[] RightAmplitude, ref int[] LeftPhase, ref int[] RightPhase);