void DrawAdvanced(TRectF screen) { pTexBg.Draw2D((int)screen.x, (int)screen.y, (uint)screen.width, (uint)screen.height, 0, 0); TPoint2 pos = new TPoint2(screen.x + screen.width - 160f, screen.y + 20f); TPoint2 dim = new TPoint2(128f, 128f); pRender2D.DrawTexture(pTexPlanetRenderIn, ref pos, ref dim, 0, E_EFFECT2D_FLAGS.EF_BLEND | E_EFFECT2D_FLAGS.EF_FLIP_VERTICALLY /* because render targets are flipped */); pRender2D.SetBlendMode(E_BLENDING_EFFECT.BE_ADD); // not to triangulate complex polygon every frame we can batch it this way and triangulation will be done only after update tick pRender2D.BeginBatch(false); pRender2D.DrawPolygon(pTexAnimWater[counter / 5 % 11], ref waterWaves.ToArray()[0], (uint)waterWaves.Count, E_PRIMITIVE2D_FLAGS.PF_FILL); pRender2D.EndBatch(); uint w, h; pTexJellyFish.GetDimensions(out w, out h); float x_offset = (float)(Math.Abs(Math.Cos(counter / 20f)) * 50); float y_offset = (float)(Math.Sin(counter / 10f) * 75); TPoint2 jellyPos = new TPoint2(screen.x + 175f, screen.y + 200f); TPoint2 vert1 = new TPoint2(); TPoint2 vert2 = new TPoint2(); TPoint2 vert3 = new TPoint2(x_offset, -y_offset); TPoint2 vert4 = new TPoint2(-x_offset, -y_offset); pRender2D.SetVerticesOffsets(ref vert1, ref vert2, ref vert3, ref vert4); TColor4 c = TColor4.ColorViolet(); pRender2D.SetColorMix(ref c); dim = new TPoint2(w / 2f, h / 2f); pRender2D.DrawTexture(pTexJellyFish, ref jellyPos, ref dim, -45f, E_EFFECT2D_FLAGS.EF_BLEND | E_EFFECT2D_FLAGS.EF_VERTICES_OFFSETS | E_EFFECT2D_FLAGS.EF_COLOR_MIX); pTexLightRound.GetDimensions(out w, out h); pos = jellyPos - new TPoint2(90f, 15f); dim = new TPoint2(w, h); pRender2D.DrawTexture(pTexLightRound, ref pos, ref dim, 0, E_EFFECT2D_FLAGS.EF_BLEND | E_EFFECT2D_FLAGS.EF_COLOR_MIX); }
void DrawPrimitives(TRectF screen) { TColor4 c; TRectF rect; rect = new TRectF(5f, 5f, 170f, 170f); c = TColor4.ColorBlue(); pRender2D.DrawRectangle(ref rect, ref c, E_PRIMITIVE2D_FLAGS.PF_LINE); rect = new TRectF(10f, 10f, 160f, 160f); c = TColor4.ColorGray(); pRender2D.DrawRectangle(ref rect, ref c, E_PRIMITIVE2D_FLAGS.PF_FILL); pRender2D.DrawTriangles(null, ref triangles[0], (uint)triangles.Length, E_PRIMITIVE2D_FLAGS.PF_FILL); for (int i = 0; i <= 12; i++) { TPoint2 p = new TPoint2(screen.x, screen.y) + new TPoint2(15f + 12 * i, 15f + 12 * i); c = TColor4.ColorTeal(); pRender2D.DrawPoint(ref p, ref c, (uint)(1 + i)); } for (int i = 0; i < 15; i++) { pRender2D.SetLineWidth((uint)(1 + i / 2)); TPoint2 p = new TPoint2(screen.width - i * 20, screen.height); TPoint2 p1 = new TPoint2(screen.width, screen.height - i * 20); c = TColor4.ColorOfficialOrange((byte)(255 - i * 17)); pRender2D.DrawLine(ref p, ref p1, ref c); } pRender2D.SetLineWidth(2); TColor4 c1 = TColor4.ColorAqua(), c2 = TColor4.ColorFuchsia(), c3 = new TColor4(), c4 = new TColor4(); pRender2D.SetVerticesColors(ref c1, ref c2, ref c3, ref c4); // override per vertex color for the line c = new TColor4(); TPoint2 p2 = new TPoint2(screen.width, 75f); TPoint2 p3 = new TPoint2(200f, screen.height); pRender2D.DrawLine(ref p2, ref p3, ref c, E_PRIMITIVE2D_FLAGS.PF_VERTICES_COLORS); pRender2D.SetLineWidth(1); c1 = TColor4.ColorGray(); c2 = TColor4.ColorMagenta(); c3 = TColor4.ColorOrange(); c4 = TColor4.ColorViolet(); pRender2D.SetVerticesColors(ref c1, ref c2, ref c3, ref c4); // override per vertex color for the rectangle rect = new TRectF(250f, 25f, 125f, 125f); pRender2D.DrawRectangle(ref rect, ref c, (E_PRIMITIVE2D_FLAGS.PF_LINE | E_PRIMITIVE2D_FLAGS.PF_VERTICES_COLORS)); c1 = TColor4.ColorBlack(0); c2 = TColor4.ColorGreen(); c3 = TColor4.ColorGreen(); c4 = TColor4.ColorBlack(0); pRender2D.SetVerticesColors(ref c1, ref c2, ref c3, ref c4); rect = new TRectF(260f, 35f, 105f, 105f); pRender2D.DrawRectangle(ref rect, ref c, (E_PRIMITIVE2D_FLAGS.PF_FILL | E_PRIMITIVE2D_FLAGS.PF_VERTICES_COLORS)); p2 = new TPoint2(125f, 50f); c = TColor4.ColorOrange(); pRender2D.DrawCircle(ref p2, 40, 32, ref c, E_PRIMITIVE2D_FLAGS.PF_FILL); c = TColor4.ColorWhite(); for (int i = 0; i < 6; i++) { pRender2D.DrawCircle(ref p2, (uint)(10 + i * 5), (uint)(4 + i * 2), ref c, E_PRIMITIVE2D_FLAGS.PF_LINE); } p2 = new TPoint2(200f, 250f); p3 = new TPoint2(110f, 34f); c = TColor4.ColorViolet(); pRender2D.DrawEllipse(ref p2, ref p3, 64, ref c, E_PRIMITIVE2D_FLAGS.PF_FILL); pRender2D.SetLineWidth(3); p3 = new TPoint2(100f, 30f); c = TColor4.ColorWhite(); pRender2D.DrawEllipse(ref p2, ref p3, 32, ref c, E_PRIMITIVE2D_FLAGS.PF_LINE); p3 = new TPoint2(80f, 24f); c = TColor4.ColorFuchsia(); pRender2D.DrawEllipse(ref p2, ref p3, 8, ref c, E_PRIMITIVE2D_FLAGS.PF_FILL); p3 = new TPoint2(30f, 75f); c = TColor4.ColorOrange(100); pRender2D.DrawEllipse(ref p2, ref p3, 64, ref c, E_PRIMITIVE2D_FLAGS.PF_FILL); pRender2D.DrawPolygon(null, ref star_polygon[0], (uint)triangles.Length, E_PRIMITIVE2D_FLAGS.PF_FILL); }