public void Start() { _server = NetworkConnectivity.CreateTCPServerChannel("server"); _server.ChannelClientConnected += new ServerConnectionEventHandler(_server_ChannelClientConnected); _server.ChannelClientDisconnected += new ServerConnectionEventHandler(_server_ChannelClientDisconnected); //_server.ChannelConnected += //_server.ChannelDisconnected += _server.DataReceived += new ServerDataEventHandler(_server_DataReceived); //_server.DataSent += //_server.ExceptionOccurred += _server.ExceptionOccurred += new System.IO.ErrorEventHandler(_server_ExceptionOccurred); _server.Connect(_serviceport); }
public void Start() { server = NetworkConnectivity.CreateTCPServerChannel("server"); server.ChannelClientConnected += server_ChannelClientConnected; server.ChannelClientDisconnected += server_ChannelClientDisconnected; //_server.ChannelConnected += //_server.ChannelDisconnected += server.DataReceived += server_DataReceived; //_server.DataSent += //_server.ExceptionOccurred += server.ExceptionOccurred += server_ExceptionOccurred; server.Connect(servicePort); }
public void Start() { server = NetworkConnectivity.CreateTCPServerChannel("server"); server.ChannelClientConnected += new ServerConnectionEventHandler(server_ChannelClientConnected); server.ChannelClientDisconnected += new ServerConnectionEventHandler(server_ChannelClientDisconnected); //_server.ChannelConnected += //_server.ChannelDisconnected += server.DataReceived += new ServerDataEventHandler(server_DataReceived); //_server.DataSent += //_server.ExceptionOccurred += server.ExceptionOccurred += new System.IO.ErrorEventHandler(server_ExceptionOccurred); server.Connect(servicePort); }