public TCPConnection(int playerID, TCPDataManager manager, TcpClient client, ITCPDataListener listener) { this.playerID = playerID; this.manager = manager; this.client = client; this.listener = listener; }
public Session(TcpClient c1, TcpClient c2) { connection1 = c1; connection2 = c2; player1points = 0; player2points = 0; manager = new TCPDataManager(); game = new TrivialPersuit(this.manager, this); InitializeSession(); }