Exemple #1
0
 void OnTriggerEnter(Collider collider)
 {
     if (collider.tag == "Player" && !played)
     {
         tbeSource.Play();
         played = true;
     }
 }
Exemple #2
0
 void OnTriggerEnter(Collider collider)
 {
     if (collider.tag == "Player")
     {
         tbeSource.Play();
         if (tbeSource2)
         {
             StartCoroutine("LoopClips");
         }
     }
 }
Exemple #3
0
    IEnumerator LoopClips()
    {
        while (true)
        {
            yield return(new WaitForSeconds(tbeSource.clip.length + 2));

            tbeSource2.clip = myAudioClip[currentClip];
            tbeSource2.Play();
            yield return(new WaitForSeconds(tbeSource2.clip.length + 2));

            currentClip++;

            if (currentClip >= myAudioClip.Length)
            {
                currentClip = 0;
            }
        }
    }