public void CalculateFunction(bool isRignt) { if (state == OperationState.None) { return; } if (!isRignt) { if (state == OperationState.Inverse) { leftOperand = leftOperand.Inverse(); } if (state == OperationState.Square) { leftOperand = leftOperand.Square(); } } else { if (state == OperationState.Inverse) { rightOperand = rightOperand.Inverse(); } if (state == OperationState.Square) { rightOperand = rightOperand.Square(); } } }
public void ResetProcessor() { leftOperand = new TPNumber(0, 10, 0); rightOperand = new TPNumber(0, 10, 0); ResetOperation(); }
public void Remove(TANumber otherNumber) { if (State == FState.Off) { number = otherNumber.Copy(); } else { number = otherNumber.Subtract(number); } State = FState.On; }
public void Add(TANumber otherNumber) { if (State == FState.Off) { number = otherNumber.Copy(); } else { number = otherNumber.Add(number); } State = FState.On; }
public void Operate() { if (state == OperationState.None) { return; } if (state == OperationState.Add) { leftOperand = leftOperand.Add(rightOperand); } else if (state == OperationState.Subtract) { leftOperand = leftOperand.Subtract(rightOperand); } else if (state == OperationState.Multiply) { leftOperand = leftOperand.Multiply(rightOperand); } else if (state == OperationState.Divide) { leftOperand = leftOperand.Divide(rightOperand); } }
public void Clear() { State = FState.Off; number = new TPNumber(0, 10, 1); }
public void Store(TANumber number) { this.number = number.Copy(); State = FState.On; }
public Memory() { State = FState.Off; number = new TPNumber(0, 10, 1); }