private void SetUpT3() { HideAllInstructions(); PanelIns3.SetActive(true); T3Narrative.SetActive(true); T3NarrativeDesk.SetActive(true); NarrativeHolder.SetActive(true); MainRoom.SetActive(false); T3Room.SetActive(true); }
private void SetUpMain() { HideAllInstructions(); PanelIns6.SetActive(true); T1Narrative.SetActive(false); T2Narrative.SetActive(false); T3Narrative.SetActive(false); T1NarrativeDesk.SetActive(false); T2NarrativeDesk.SetActive(false); T3NarrativeDesk.SetActive(false); NarrativeHolder.SetActive(false); T1Room.SetActive(false); T2Room.SetActive(false); T3Room.SetActive(false); MainRoom.SetActive(true); MenuPlaying = true; }