private void SetUpT3()
    {
        HideAllInstructions();
        PanelIns3.SetActive(true);

        T3Narrative.SetActive(true);
        T3NarrativeDesk.SetActive(true);
        NarrativeHolder.SetActive(true);
        MainRoom.SetActive(false);
        T3Room.SetActive(true);
    }
    private void SetUpMain()
    {
        HideAllInstructions();
        PanelIns6.SetActive(true);

        T1Narrative.SetActive(false);
        T2Narrative.SetActive(false);
        T3Narrative.SetActive(false);

        T1NarrativeDesk.SetActive(false);
        T2NarrativeDesk.SetActive(false);
        T3NarrativeDesk.SetActive(false);

        NarrativeHolder.SetActive(false);

        T1Room.SetActive(false);
        T2Room.SetActive(false);
        T3Room.SetActive(false);

        MainRoom.SetActive(true);

        MenuPlaying = true;
    }