public System.Action <NotiData> System_Action_NotiData(LuaFunction func, LuaTable self, bool flag) { if (func == null) { System.Action <NotiData> fn = delegate(NotiData param0) { }; return(fn); } if (!flag) { System_Action_NotiData_Event target = new System_Action_NotiData_Event(func); System.Action <NotiData> d = target.Call; target.method = d.Method; return(d); } else { System_Action_NotiData_Event target = new System_Action_NotiData_Event(func, self); System.Action <NotiData> d = target.CallWithSelf; target.method = d.Method; return(d); } }
public static Delegate System_Action_NotiData(LuaFunction func, LuaTable self, bool flag) { if (func == null) { System.Action<NotiData> fn = delegate(NotiData param0) { }; return fn; } if(!flag) { System_Action_NotiData_Event target = new System_Action_NotiData_Event(func); System.Action<NotiData> d = target.Call; target.method = d.Method; return d; } else { System_Action_NotiData_Event target = new System_Action_NotiData_Event(func, self); System.Action<NotiData> d = target.CallWithSelf; target.method = d.Method; return d; } }